I'm not surprised this game is still #1, but it's still pretty crazy.

#1BillionBitcoinsPosted 7/28/2014 4:05:13 PM
The reason why I’m not surprised is because of the large amount of little kids out there with short attention spans that even so called “mature” games are being directed towards nowadays. And then there’s a lot of neckbeard adults that are just kind of lost and seem to be happy with mediocrity. The gaming industry has caught on to this and taken advantage. So be it. Despite all of this, I still have a hard time believing that this will be the norm for at least the current and next (ps4, xb1) generation of gaming. Let’s highlight some of the things I’m talking about here.

-Police vehicles will catch up to any supercar with any and all mods. Feels like Scarface:The World is Yours on ps2.
-Single player quality was sacrificed in order to focus on multiplayer. Very little replay value.
-Multiplayer quickly becomes stale and repetitive. Still no online heists, although they have been hyped up and were said to be coming in spring.
-Heists in single player were also overhyped and a huge letdown.
-Still no interactive casino, prison, stadium, horse track, fleeca banks, etc, in either single player or multiplayer.
-My last 3 points can be summed up with 3 words: blatant false advertising. Other false advertisements include pedestrian behavior, the crop duster plane, lack of trees and other fine details.
-Single player also gets to be boring and stale (this needs to be, and will be repeated many times). Many/most classic GTA activities were removed like police & firetruck missions, gang wars, etc. Rewards for completion of other activities are tiny and insignificant.
-No good cheats, except for the broken stock market that is only used to be exploited for hundreds of millions of dollars.
-After “earning” your $300 million, you can now afford to buy a bunch of storefronts that you can’t even go inside of. Which brings me to my next few points…
-NO INTERIORS. Don’t tell me about the gas stations or the 10 or 12 other buildings.
-Movement is restricted in said 10 or 12 other buildings. I can’t even run or draw a weapon inside most of them.
-Shark cards combined with repetitive missions and low payouts are an absolute joke and a spit in the face to the fanbase.
-Stupid errors by rockstar such as taking away everyone’s rat loaders and then coming up with poor excuses as to why, instead of just saying “we messed up while we were drunk off of our record profits”
-Melee combat is terrible and worse than gta4. Why did they take away the option to just push people? I feel like I’m playing saints row when I lunge 20 feet at somebody and kill them with one blow.
-Pedestrians are extremely annoying with their 10 or 12 statements that they repeat constantly.
-Extremely annoying radio, talk radio is not funny at all. I muted it after 2, maybe 3 weeks.

These are just a few of the many garbage aspects of this game. I wasn’t even really trying. There’s still major problems like the pathetic arcade driving physics, and the fact that the game isn’t even a challenge and holds your hand all the way through (THINK OF THE CHILDREN!!!1). I will acknowledge that 1 or 2 of my more minor points may no longer apply due to a possible patch (unlikely). I honestly don’t know, because I haven’t played the game since February.

Oh wait how could I possibly have left out the giant, sprawling, barren and bland map that was hyped up, only to end up being mostly a bunch of dirt mounds. Literally the only thing that impressed me about this game was the graphics and lighting. It's sad because the same thing can be said for the majority of games coming out right now. Games are no longer being made or inspired by gamers, but rather by big fat CEOs that spend their lives on the 50th floor of New York City skyscrapers. This trend will continue until consumers decide they've had enough. I give it 10 years.
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#2schwatzzPosted 7/28/2014 4:27:11 PM
I agree with your sentiments. I think games nowadays most certainly cater to a broader audience by reducing difficulty to increase profits. I think gamers now want much more out of video games. We all know what they are capable of, but the hardware just isn't there yet or the devs aren't imaginative or good enough. However, GTA 5 certainly set a benchmark and playing anything less than a AAA game just feels like a waste of time and money.
#3BillionBitcoins(Topic Creator)Posted 7/28/2014 5:13:18 PM
schwatzz posted...
We all know what they are capable of, but the hardware just isn't there yet or the devs aren't imaginative or good enough.


People keep saying the hardware couldn't handle it, but I just can't agree with it. They could have saved resources by not adding the useless underwater scenery, tennis, golf, yoga, or the stock market. I can't speak for everyone, but I think most people would rather have a map sized somewhere between gta4 and gta5, only with more detail. But you are right about them not being imaginative enough. It doesn't take a lot of imagination to add some random places or cabins in the woods where a murder or crime scene took place. Or a campsite being used by a prison escapee to hide out, or by cartels to grow stuff. Fallout 3 had tons of places like these that had their own stories to tell, and so did RDR. And where are the suburbs? Is this not California? Why are there only 2 small culdesacs with upper middle class homes. I admit the Hollywood hills were well done, but I was surprised there weren't any really expensive mansions further upstate, aside from Devin Westons. These all seem like no-brainers to me.
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#4nativenginePosted 7/28/2014 5:37:22 PM
I've said this before but I would gladly trade the underwater environment in a heartbeat if I meant a bigger Paleto Bay and maybe a Paleto Bay sized town at the top of the map. More interiors would be nice, ones that can be accessed outside of missions. A bunch of people here thought there was gonna be more interiors than GTA4. There definitely isn't. By the time TBOGT came out GTA4's map had over 100 places you could enter, most of these went unnoticed but they're there.

I also would trade yoga, tennis and collecting toxic waste(still can't believe someone thought those were good ideas) for the mother f***ing police computer. That to me was one of the coolest features they added only to be taken away in the next game.

And this may sound crazy but I'd have happily payed $60 for GTA Online if it meant GTA5 had a longer, more focused story.

Let me paint a scenerio for you if i may. Lets say when you bought 5 it gave you access to the GTA Online Beta. GTAO could've been released in Spring. This would've given us a chance to test out online (which we kinda did for them already) and when release day came, it could've been far less bug riddled. Sure there would still be issues to work out but far less than there was.

Idk, GTA4 and RDR set a pretty high bar IMO and if you ask me, 5 didn't reach it or raise it like it should've. I'd be lying if I said GTA5 hasn't shaken my faith in Rockstar a little bit.
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#5DeadlyPurpose18Posted 7/28/2014 7:15:02 PM
BillionBitcoins posted...
neckbeard adults


I stopped reading there because that's the most asinine, overused, and stupid insult that a person can make on the internet. If everyone had a pic next to their name and you could physically see them then it might make sense. How someone's facial hair affects their character is a mystery to me.

You sure spent a lot of time ragging on a game you supposedly can't stand. Guess R* got your money, though. You sure like to hear yourself talk, dontcha'?
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#6BillionBitcoins(Topic Creator)Posted 7/29/2014 8:55:11 AM
DeadlyPurpose18 posted...
BillionBitcoins posted...
neckbeard adults


I stopped reading there because that's the most asinine, overused, and stupid insult that a person can make on the internet. If everyone had a pic next to their name and you could physically see them then it might make sense. How someone's facial hair affects their character is a mystery to me.

You sure spent a lot of time ragging on a game you supposedly can't stand. Guess R* got your money, though. You sure like to hear yourself talk, dontcha'?


Perhaps it's an overused term because there's so many of them in existence. But since you're being intentionally obtuse, I won't bother listing the traits of the stereotypical neckbeard and why it's more of a reference to failure, rather than facial hair.

I also wouldn't say I spent a lot of time on this. For one, I rarely post on message boards and this is really the first time in nearly half a year I've devoted any time to this game. I could have listed 3 times as many complaints if I were to actually sit and spend time thinking about it. But the point is, if nobody ever complained and just consistently bought every new game because it has a pretty paint job, nothing will change and we will be stuck with permanent mediocrity.

You are correct about r* getting my money, although I never paid for any of their online cash. All I can do is never buy anything from them in the future. Not that they will miss any of the old diehards. The 13 year olds are a big beefy cash cow.
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#7TrentallicAPosted 7/29/2014 9:47:27 AM
I take the good with the bad. While I think yoga was rather pointless, in GTA IV there was bowling, and San Andreas had dancing and lowrider competitions both of which were equally pointless.

Everyone complained about the driving physics in IV, so they changed it only to get the other side complaining.

I wish there were more rewards for collecting like the 3d era had, but on that same note the rewards were weapon pickups, which would be pointless now since we get to keep all of our weapons.

In the long run, some people will never be satisfied.
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#8RikashiXPosted 7/29/2014 10:50:50 AM
Totally agree with you TC, got half way and I could see the major flaws in it. San Andreas is where they had it and lost the ball. Until RDR..plus during the halfway mark. Missions werent special or meaningful, heist were probably the funnest but the whole get this car here and steal this there..same thing for every heist set up. Ugh. It was just a pretty game to the core of it..
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#9plessykiller201Posted 7/29/2014 11:21:15 AM
So TC if this game is supposedly for kids what would be an adult game that u play? Just curious. Also I think u have analyzed the game way to much. They didnt advertise it to be a game that is exactly like real life
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#10BillionBitcoins(Topic Creator)Posted 7/29/2014 2:13:20 PM
TrentallicA posted...
Everyone complained about the driving physics in IV, so they changed it only to get the other side complaining.


I had a lot of complaints with 4. Not enough customization or stuff to buy, not enough vehicles, annoying phone calls, but I liked the driving. It was rewarding when you pulled off a clean getaway, drifting and what not. 4 got way more right than it did wrong. The ragdoll physics allowed you to just make your own fun like push people down stairs, driving into them slowly so they fall on your hood then slam on your brakes to launch them into a light pole, off a bridge, etc.

plessykiller201 posted...
So TC if this game is supposedly for kids what would be an adult game that u play? Just curious. Also I think u have analyzed the game way to much. They didnt advertise it to be a game that is exactly like real life


Oh but see they did advertise it as being realistic. "A living, breathing world". We all knew they were going to make the missions more action packed than gta4 missions because they said were. Aside from that and the over-the-top obnoxious Trevor, the trailers made everything seem as realistic as any game we'd seen yet.

I will be honest and tell you I haven't played many new games since 2012 or so. I don't have much time to, but when I do it's usually forza, fallout 3, skate, gta4. Online I usually play halo 3 still.
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