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list of safe combinations SPOILERS

#1Bristow84Posted 10/16/2012 5:12:05 PM
4-5-1 Dishonored The safe in the sewers past the spot where Corvo gets his gear back. Combo is found by looking past the empty bottles on the shelf behind the safe.

2-8-7 High Overseer Campbell The safe in Dr. Galvani's residence (Dr. Galvani's map). The clue is in Galvani's building; reading his journals hints that his favorite numbers are the combination.

2-1-7 High Overseer Campbell The locked kennel door in the Overseer's base (Kennel map). The clue is in the kennel cell with the two prisoner corpses.

2-0-3 High Overseer Campbell Barracks safe in the Overseer's base (Backyard map). The combo may be found either by saving a rogue Overseer's sister accused of witchcraft; you find them in the alley past Holger's Square, or you can read the notes in the mess hall (you may want to take out the napping Wolfhound first).

day 5 hours ago

Discovered Safe Combinations for the various safes found in Dishonored. Certain combinations do not seem to change with each playthrough, although the Artist's Residence combo seems to differ with some playthroughs (all versions are listed; you may try them at your leisure, or speak to the Artist as per the Low Chaos objective).
Combo Mission Safe Location and Description
4-5-1 Dishonored The safe in the sewers past the spot where Corvo gets his gear back. Combo is found by looking past the empty bottles on the shelf behind the safe.
2-8-7 High Overseer Campbell The safe in Dr. Galvani's residence (Dr. Galvani's map). The clue is in Galvani's building; reading his journals hints that his favorite numbers are the combination.
2-1-7 High Overseer Campbell The locked kennel door in the Overseer's base (Kennel map). The clue is in the kennel cell with the two prisoner corpses.
2-0-3 High Overseer Campbell Barracks safe in the Overseer's base (Backyard map). The combo may be found either by saving a rogue Overseer's sister accused of witchcraft; you find them in the alley past Holger's Square, or you can read the notes in the mess hall (you may want to take out the napping Wolfhound first).

(Varies)
8-7-9
1-3-8
6-5-6
6-7-9
6-9-6 House of Pleasure The safe in the artist's residence (Artist's Residence map) uses a different combination each time you play. Input each of the combinations; so far, at least one of them have proven to work each time.

4-7-3 The Royal Physician Practchett's safe in his house. (Drawbridge Way map). The clue is to find the number in each of the paintings in his house: the "crowded place", the shipping yard, and the whaling ship.

2-9-4 The Royal Physician The safe behind the painting in the wrecked building where the prisoner pen is outside the Sokolov estate (North End map). The combo is given to you if you disable the Wall of Light for the prisoners.

9-3-5 Return to the Tower Lord Regent Hiram Burrows' safe in his private quarters. (Dunwall Tower map). The clue is given to you by the Propaganda Officer so you can fulfill the non-lethal objective. The Propaganda officer is found in the broadcast station.

4-2-8 Flooded District The underwater safe at the start of Central Rudshore (map with Daud's base).

5-2-8 Flooded District The Old Port District's sewer safe; it's the one with the bone charm (Old District Sewers map). The clue is next to the safe.



SOURCE:http://ca.ign.com/wikis/dishonored/Safe_Combinations?objectid=112932
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#2BLACKIE_CHANPosted 10/21/2012 6:55:23 PM
Thank you so much!
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#3Jeh64Posted 10/28/2012 5:41:00 AM
Thanks