Works very well for chip, keepaway and punishes. If I pick Rocks, it's more effective against teleporters, but with missiles, it's fiercer. --- I am become the danger, knocker of doors. http://i.imgur.com/EEOSm.png
PrinnyRaiderPosted 11/8/2012 11:40:43 PM
...I have so many problems with this team lol.
-Ammy and strider eat so much meter -LOL NO HEALTH -Due to the slow start up of ammy and strider assists and the fact I'm bad I am extremely prone to being happy birthdayed. --- http://www.youtube.com/watch?v=RmWlS7BT3HU
LOZLTTPPosted 11/9/2012 12:02:28 AM
Point and second are pretty free to zoning, but more importantly if Arthur gets snapped in and taken out the team completely falls apart. --- Why is propaganda so much more successful when it stirs up hatred than when it tries to stir up friendly feeling? - Bertrand Russell
Venator_LupusPosted 11/9/2012 12:53:18 AM
#1 I'm ass with strange, IF has too few mixups #2 Dorm on point #3 Nemesis anchor 50% of the time --- I rant therefore I am.
saborzeroPosted 11/9/2012 1:10:51 AM
My team weakness is that I don't use Doom on this team with the missiles to cover soul fist spam.
Honestly I'm debating on switching deadpool with wesker but I don't want to use him. Deadpool plays an alright enough anchor. --- PSN: JArcane -- XBL: ArcShawdow Currently Playing: RE6(360) Dark Souls(360)UMVC3(360) SSF4:AE(360) TTT2(PS3)
Alom_o_molaPosted 11/9/2012 1:37:45 AM
my team is free to keepaway
I personally hate vsing morrigan. it's not a team issue though --- UMvC3 Team ~ Nova[Centurion Rush]/Rocket Raccoon[Pendulum]/Amaterasu[Cold Star] ~ PSN: Xr0s-up Official Galactus of UMVC3