What is the glaring weakness of your team?

#11Razed812Posted 11/8/2012 11:38:36 PM

Works very well for chip, keepaway and punishes. If I pick Rocks, it's more effective against teleporters, but with missiles, it's fiercer.
I am become the danger, knocker of doors.
#12PrinnyRaiderPosted 11/8/2012 11:40:43 PM

...I have so many problems with this team lol.

-Ammy and strider eat so much meter
-Due to the slow start up of ammy and strider assists and the fact I'm bad I am extremely prone to being happy birthdayed.
#13LOZLTTPPosted 11/9/2012 12:02:28 AM

Point and second are pretty free to zoning, but more importantly if Arthur gets snapped in and taken out the team completely falls apart.
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#14Venator_LupusPosted 11/9/2012 12:53:18 AM
#1 I'm ass with strange, IF has too few mixups
#2 Dorm on point
#3 Nemesis anchor 50% of the time
I rant therefore I am.
#15saborzeroPosted 11/9/2012 1:10:51 AM

My team weakness is that I don't use Doom on this team with the missiles to cover soul fist spam.

Honestly I'm debating on switching deadpool with wesker but I don't want to use him. Deadpool plays an alright enough anchor.
PSN: JArcane -- XBL: ArcShawdow Currently Playing: RE6(360) Dark Souls(360)UMVC3(360) SSF4:AE(360) TTT2(PS3)
#16Alom_o_molaPosted 11/9/2012 1:37:45 AM
my team is free to keepaway

I personally hate vsing morrigan. it's not a team issue though
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#17MTGuru1Posted 11/9/2012 1:44:52 AM

(-_-) My fraudulent MODOK.
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#18Someguy_13Posted 11/9/2012 2:01:28 AM
Phoenix Wright.
Survivor of the Yahoo Bunker War of 2010
#19ZeroGearMPosted 11/9/2012 2:18:07 AM

Love the team but i just suck, cant do some of their hyper combos :/
#20Phara0hManPosted 11/9/2012 2:50:22 AM
For my tourney team, Hawkeye/Dante/Doom:

- Sub-optimal order, Dante and Hawkeye switched would likely be better for the team. I'm kinda dedicated to point Hawkeye, though, so meh.

- Doom anchor.

- Not great damage output as a unit. Relies on mixups and keep away.
NP: Borderlands 2, UMvC3
C. Viper/ Iron Man/ Sentinel, Felicia/ Sentinel/ Strider