Two ideas for future updates

#1MasterD3dPosted 1/31/2013 12:53:49 PM
I was thinking about what they could add in the next updates if they ever do them and I came up with several ideas but two that I think are fair and would add to the hype and strategy to the game.

First one people have probably already talked about and that is that X-factor should also serve as a defense mechanism where if you pop it while getting combo'd it breaks the combo similar to bursts from Guilty Gear. It would get the opponent off of you similar to breaking a TAC but the opponent would take no damage. The Xfactor time and bonus will go on as usual.

Second idea is a combo will keep going even if the timer runs out. I mean that if you confirm a hit with 1 second left, as long as the combo keeps going, even if the timer is 0, the match will not end.

A third idea that I kind of like but maybe broken is the idea of not being able to kill with chip damage.

What do you guys think? :D
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#2smasher61Posted 1/31/2013 12:55:06 PM
no thank you
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#3GyudonKillerPosted 1/31/2013 1:04:59 PM
smasher61 posted...
no thank you

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#4sadiq2010Posted 1/31/2013 1:16:06 PM
only venom and megaman x is needed.
#5MasterD3d(Topic Creator)Posted 1/31/2013 1:18:03 PM
GyudonKiller posted...
smasher61 posted...
no thank you


Why don't you guys like it??
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Twitter: @Firaga87
#61Scream1Posted 1/31/2013 1:34:45 PM
They won't update anything now that no one other than like 4 people from GameFAQs cooperated in Tweeting the Marvel guys.
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#7DarksteelPosted 1/31/2013 1:39:54 PM
No to both ideas
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#8NoizyChildPosted 1/31/2013 1:40:27 PM
From: 1Scream1 | Posted: 1/31/2013 2:34:45 PM | #006
They won't update anything now that no one other than like 4 people from GameFAQs cooperated in Tweeting the Marvel guys.

Are you crazy? Plenty of people were tweeting them. Why do you think they had to tell them to stop emailing them?
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#9lol_whatPosted 1/31/2013 1:53:07 PM
option 1 could be okay, but given that x-factor cancels blockstun and grabs are 1 frame it's basically a guilty gear burst already (including being able to bait/counter badly timed uses of it)

option 2 seems pretty cool, actually

option 3 would completely ruin all projectile based characters and make characters that just have good projectiles but are rushdown like magneto even better then they already are
#10soniczero9Posted 1/31/2013 2:51:29 PM
Option 1: I don't think is a bad idea, but it requires some tweaking. The X factor time and bonuses shouldn't happen. It's used as a combo breaker and once it's used it's gone. No damage bonus, no speed bonus, no avoiding chip. You used X factor to not die. Plus I think the combo breaker should only be available in level 3 X factor.

Option 2: Nah, not a fan. If you have a level 3 hyper you can get away with doing damage after time runs out otherwise no.

Option 3: Chip is waaaay to much of a factor in this game to not let it KO.
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