Two ideas for future updates

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3 years ago#1
I was thinking about what they could add in the next updates if they ever do them and I came up with several ideas but two that I think are fair and would add to the hype and strategy to the game.

First one people have probably already talked about and that is that X-factor should also serve as a defense mechanism where if you pop it while getting combo'd it breaks the combo similar to bursts from Guilty Gear. It would get the opponent off of you similar to breaking a TAC but the opponent would take no damage. The Xfactor time and bonus will go on as usual.

Second idea is a combo will keep going even if the timer runs out. I mean that if you confirm a hit with 1 second left, as long as the combo keeps going, even if the timer is 0, the match will not end.

A third idea that I kind of like but maybe broken is the idea of not being able to kill with chip damage.

What do you guys think? :D
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PSN: DeathlyRed
Twitter: @Firaga87
3 years ago#2
no thank you
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LunaEstFrigida on Capcom games: "SF4 = Chess, UMvC3 = Dodgeball, SFxT = Golf"
3 years ago#3
smasher61 posted...
no thank you

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XBL:GyudonKiller
UMvC3:Skrull/Spencer/Strange, SSFIVAE:Chun/Cody, SG:Cerebella, P4A:Chie
3 years ago#4
only venom and megaman x is needed.
3 years ago#5
GyudonKiller posted...
smasher61 posted...
no thank you


Why don't you guys like it??
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PSN: DeathlyRed
Twitter: @Firaga87
3 years ago#6
They won't update anything now that no one other than like 4 people from GameFAQs cooperated in Tweeting the Marvel guys.
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PSN: Crash182-
3 years ago#7
No to both ideas
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Strong people are harder to kill than weak people, and more useful in general -Mark Rippetoe
3 years ago#8
From: 1Scream1 | Posted: 1/31/2013 2:34:45 PM | #006
They won't update anything now that no one other than like 4 people from GameFAQs cooperated in Tweeting the Marvel guys.

Are you crazy? Plenty of people were tweeting them. Why do you think they had to tell them to stop emailing them?
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https://twitter.com/Jason24cf/status/283040727536111616
3 years ago#9
option 1 could be okay, but given that x-factor cancels blockstun and grabs are 1 frame it's basically a guilty gear burst already (including being able to bait/counter badly timed uses of it)

option 2 seems pretty cool, actually

option 3 would completely ruin all projectile based characters and make characters that just have good projectiles but are rushdown like magneto even better then they already are
3 years ago#10
Option 1: I don't think is a bad idea, but it requires some tweaking. The X factor time and bonuses shouldn't happen. It's used as a combo breaker and once it's used it's gone. No damage bonus, no speed bonus, no avoiding chip. You used X factor to not die. Plus I think the combo breaker should only be available in level 3 X factor.

Option 2: Nah, not a fan. If you have a level 3 hyper you can get away with doing damage after time runs out otherwise no.

Option 3: Chip is waaaay to much of a factor in this game to not let it KO.
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