1Scream1 posted...
Some songs on Guitar Hero are harder than on a real guitar.
Are you saying that Marvel would be harder to learn than to learn to play piano?I think it is. I give piano and guitar lessons and have taken multiple music theory courses in the course of learning the instruments myself, and I can tell you the key difference that makes a fighter (particularly one with as much stuff happening at once as Marvel) harder to
learn than introductory - intermediate piano.
*Note the emphasis on
learn. In the long term, piano and music in general becomes unlimited in complexity and variation, whereas fighters are capped by engine limitations, input complexity and roster number.
Anyway, the key difference is that there is never an active and opposing force you must react/adapt to in learning piano. In the early stages, music and fighters have similar barriers for beginners: willingness to invest time, overcoming frustration, dexterity and technical prowess, etc. However, when first learning music, Spencer isn't going to AAAAAAAAAAAARRRRM you for missing a note. You won't be punished for making a mistake, you just try again, no harm no foul. In Marvel, you miss something, your character and potentially your whole team gets bopped and you get that big, discouraging L in your face at the end screen. Psychology is a BIG part of learning fighters; specifically learning to get past the salt.
Piano is also quite linear as a beginner; You learn your keyboard, you learn to read the music and translate that to the keyboard, you memorize passages, and then songs. There's a very straight progression until you hit a comfort zone with the pure mechanics of the piano, at which point it opens up wide. In marvel, from the character select screen you're presented with over 50 ways to start learning, tempered by preference and aesthetics. Sure, there are always ABC OTG Hyper combos... but those aren't universal. Past base game mechanics, every character is a different learning experience. Equate that to going to your first piano lesson and your instructor gives you a choice of 50 pianos. Each one has the same base functions; you hit a key, a note comes out. But they're all tuned differently or have different note layouts altogether.
I could actually go on, but... ehh. I think that's plenty.
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NP: Path of Exile, UMvC3, SFxT
UMvC3 Lab: Doom/Storm/??? SFxT: Cody or Poison/Heihachi, Alisa/Guy