worries about zerzeros skill

#1hauntbotPosted 6/20/2012 2:54:45 PM
axtons turret is supposed to be a new and improved turret.

salvadors gunzerking is a newer better stronger version of berserk.

phaselock is entirely new and unique.

zeros invisibility is basically a gimped version of phasewalking though....

am i missing something? what gives gearbox? determined to strike your blow in the war against the "ninjas are cool" fad?
---
"just saiyan", since 2007 son
#2JustinTheJaggedPosted 6/20/2012 3:23:17 PM
It highlights weak points, so it's just different, not gimped.
---
Gamer for life, 27 years of gaming and counting.
A life without video games is not a life worth living.
#3nightmaresabinPosted 6/20/2012 4:03:31 PM
It's invisibility + decoy + highlighting weak spots + damage boost the closer you attack to the end of it.

Seems awesome.
---
"L-block's chances of winning are 0. Thus he has no chance." -red13n
#4Ryan2002Posted 6/20/2012 6:08:55 PM
I think there is a skill that makes the duration longer when you get kills when it's activated as well.
---
A Jose Canseco bat? Tell me...you didn't pay money for this.
http://tinyurl.com/45pdkzf http://oi53.tinypic.com/2v965tv.jpg http://oi40.tinypic.com/8x7i8o.jpg
#5__B__Posted 6/20/2012 11:51:25 PM
There might be a skill that increases duration outright, but its not per kill....you shoot once or melee attack and the invisability comes off. So getting a kill while still in would be difficult. Maybe damage over time on a target, but that would be a waste of a point. The whole point is to be on the move(if melee build). Its recharge time is around 10 seconds(rumored to be dependant on how long your in that state.)
For sniper build you get huge critical damage every 10 seconds and a decoy if enemys close in on you, speed boost to run away.

A balanced phasewalk imo. I think everyone can agree phasewalk was wayy too overpowered and made the game easymode.

Also if you watch the zer0 gameplay against the boss(talos or saturn, i dont remember) in Opportunity walkthrough when he shoots off those rockets in the sky, they kill everyone else but you see zer0 use deception and they attack his decoy and he doesnt get touched.

Deception(Zer0's skill) is as good of a skill as you make it.

And who knows, with game changers, what it might change in to.
Be like water doesnt really change the skill, but theres multiple game changers for each class and thats the only one we know about.
---
GT: Combat 00
#6The_HeapPosted 6/21/2012 12:11:18 AM
I think there is a skill that makes the duration longer when you get kills when it's activated as well.

Not to mention the cooldown is maybe 10 seconds without any skills augmenting it. If anything, it's a better phasewalk.
---
ioioioioioio man
#7Spectral_CloudPosted 6/21/2012 7:29:32 PM
The_Heap posted...
I think there is a skill that makes the duration longer when you get kills when it's activated as well.

Not to mention the cooldown is maybe 10 seconds without any skills augmenting it. If anything, it's a better phasewalk.


The cooldown for Zer0s skill, if I understand right, has a cooldown that changes. It will be longer if you wait longer to attack when cloaked and shorter if you get out sooner.
---
(V)0-0(V) This is Mudcrab. Copy and paste him into your signature to help him achieve world Domination.
#8GujinKamiPosted 6/21/2012 7:41:49 PM
Stage 1
---
~Gujin
http://i39.tinypic.com/v830c3.jpg | http://i47.tinypic.com/vzwscz.gif
#9CORNBRE4DPosted 6/24/2012 1:53:34 AM
Phasewalk was overpowered anyway.
---
Twitter.com/CORNBRE4D - XBOX LIVE: it is Cornbread
Music: http://www.datpiff.com/profile/IX_Cornbread_XI
#10Red_RosemonPosted 6/24/2012 11:40:14 AM
Overpowered is an understatement. Phasewalk was stupid.
---
Red Rosemon: http://oi43.tinypic.com/kxdgp.jpg