I found a level 10 or so class mod for Maya with 78% increased SMG damage.
I was in shock, because the best endgame Mercenary mods for Lilith in the first game only had 61% increased SMG damage, and I just found one with a significantly higher bonus in the beginning of the game?? What the hell does that bonus go up to, on higher level mods? I hope the other, non-SMG related mods get equally as good bonuses...
At 50 once I start to get serious on weapons and gear ill be getting one of each to swap as necessary but currently I use a fire chance a corrosion chance my healing one for team or my matriarch one all depends on what's going on
Nurse ot Fox mods. Nurse gives team regen, Fox decreases team cooldown. I swap as is appropriate, usually going regen during travel times and boss fights. And using cooldown during standard encounters and missions.
GT: LrdCheesterBear PSN: LrdCheesterBear Currently Playing: Fable III, Happy Wars Beta, Borderlands 2 (soon).