It looks awful sometimes with textures not loading in on certain things if you're not close enough. Hell, quite why they can't get the textures to load in a bit better I don't know. It's not exactly a game that uses lots of high res textures. --- CoD is like the Saturday night ITV of video games. Big, loud, well produced but ultimately shallow, disposable and tailored to the lowest common denominator.
#2RikiazPosted 9/24/2012 9:47:42 AM
It's the Unreal Engine. They can't fix it with out reworking the engine which requires a new game. --- In death lays ecstasy, in undeath lays immortality
#3KingThingPosted 9/24/2012 9:50:06 AM
I don't recall Batman AC having such strong texture loading issues. --- Calling someone a kid on a message board = Lack of wit http://img245.imageshack.us/img245/2605/oilup.jpg
#4DARKTRINITYxxPosted 9/24/2012 9:54:17 AM
Yeah ive noticed a delay in textures loading. Happened in Unreal Tournament 3 and Bioshock 1 and 2. Nothing to worry about and you get used to it. Just incase someone reading this topic thinks thier 360 is on the blink. --- 360 GT : DTxx : PAWN : DAxx : PLAYING : DRAGONS DOGMA, RISEN 2, SKYRIM, DAWNGUARD/HEARTHFIRE DLC, BORDERLANDS 2, DARKSIDERS II, SLEEPING DOGS.
#5mrcivic88Posted 9/24/2012 10:03:27 AM
For what it's worth, it is fixable, though only through ini editing on the PC.
#6LoMNOMNOMDeerPosted 9/24/2012 10:16:05 AM
I don't recall Batman AC having such strong texture loading issues.
That's because Batman AC had over 40 second load times, this game hardly ever takes more than 10 seconds. --- Not the dark green, the iridescent green. Even Christ said "Christ, he flows quite nicely"
#7lnknprk_45Posted 9/24/2012 11:00:43 AM
Do you want longer loading screens? Because that's what the fix would be. Instead of getting right into the action you would spend more time loading to make sure that everything was loaded and looking perfect.