Do Bonus Stats Max Out?

#1OKRecords1138Posted 9/30/2012 5:31:31 PM
Has anyone noticed if bonus stats max out at any point?
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#2infinitexxPosted 9/30/2012 5:32:09 PM
From Badass Tokens? No, but they provide diminishing returns.
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#3Cmac4Posted 9/30/2012 5:32:25 PM
Do you mean badass points? There isn't supposed to be a cap according to Gearbox.
#4SolRagnaVorraPosted 9/30/2012 5:33:41 PM
i'm just waiting to see if someone actually dedicates so much time to this game they max out all the stats.
#5Unpure_EuphoriaPosted 9/30/2012 5:37:26 PM
I noticed immediately that you get less and less each time, AND I also noticed that after saving up 25 and spending them all in a row, I picked Gun Damage each time it came up and I quickly began seeing it less and less.

Can anyone else confirm this? (IE, the more you pick something the less likely it is to appear, effectively forcing you even more so to spread your points out)
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#6CornwallacePosted 9/30/2012 5:38:57 PM
Wish somebody would make a little list of the ones that are most helpful.

So far I think Gun Damage % is the one to go for if it's available, then Fire Rate %.
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#7SilentLonerPosted 9/30/2012 5:39:18 PM
That seems to be the case. I almost always see four of my lowest bonuses as options.
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#8SolRagnaVorraPosted 9/30/2012 5:40:59 PM
pretty sure there is not one ability that isn't useless so i don't know why you want someone to tell you which ones are good
#9Unpure_EuphoriaPosted 9/30/2012 5:41:59 PM
From: Cornwallace | Posted: 9/30/2012 9:38:57 PM | #006
Wish somebody would make a little list of the ones that are most helpful.


I don't understand the question.
That's entire subjective, there is no "most helpful" considering that they rise at the same rate.
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#10colemanmarkdPosted 9/30/2012 5:45:04 PM(edited)
I also noticed you need more badass ranks to earn more tokens the higher it gets.

Also, I only try to increase health, shield capacity, melee, gun damage, gun accuracy, and grenade damage. If none of those pop up, I pick critical damage or recoil reduction.
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