"Fixed bug causing Tediore reloads to get Amplify shield damage bonuses for each round remaining in the clip. Amplify damage from Amplify Shields is now divided among all projectiles fired from a single shot. Balance adjustments to "The Bee":
Increased Recharge Delay Significantly increased Recharge Rate Reduced Amplify damage " --- The original
Sounds great. The bee needs to be put in it's place as a high risk/high reward shield instead the one above all others. It's fine in single player but in multiplayer games it really altered my experience. Now if only they could nerf dupers lol.
Having said that I'm still going to use my Bee+Guarded Warder combo. I love that thing
All they need to do now is fix Terramorphous drops and correctly adjust Hyperius's HP and we got ourselves a game. --- ~Gujin http://i39.tinypic.com/v830c3.jpg http://i.imgur.com/23kzK.gif http://i.imgur.com/EsyAt.gif
While I don't really think the damage needed to be nerfed, the amp damage being applied to every pellet from shotguns was obviously broken and not working as intended. Anyone who defends the fix is what's wrong with video games.