Pretty sure at least one more dlc character is confirmed. I don't see how hard it would be to make several new characters.good way to keep the game fresh without having to release Huge dlc campaigns. --- These pretzels are making me thirsty!
Almost ready. Death Trap needs his IFF codes fixed and Gaige needs to check that horrible noise he makes when hes idling. Maybe teach him to do something other than fire his eye beam at bosses too. --- If you can't freeze a turtle, you can't freeze a T-Rex.
I'm hoping for a new assassin class WITH MORE SKILLS. Look a Zer0's trees, they're the bare minimum which makes him more boring to play around with much faster than the other classes. IMO
I have played Zer0 extensively and Maya extensively.
Zer0 is great class and many different ways to play. My favorite is cunning tree as main tree and than others to support my play style. Note played him extensively as Melee for long time only reason I went cunning (kunai with marked for death is awesome) after melee is cunning helps more when fighting the bosses. Didn't focus much on sniper tree other than some of the skills like Bore. Zer0 just like Salvador I would imagine is going to be an acquired taste meaning need game time to grow on you.
To original topic. I would like to see a new class but I hope it is different than the classes we have now. 1) Salvador- Dual weapon wielding tank 2) Axton with turret (similiar to Roland already done in BL). 3 Maya siren done in BL but with different styles phaselock vs phasewalk 4) Zer0 unique even to mordecat as essentially he is just a pure fighter/snipe/melee person with temporary invisibilty but not invincible 5) Mechromance very unique in skill tree but similiar to Mordecai for special ability. She has a robot and Mordecai had blood wing.