Anyone not going to support them if they keep nerfing things?

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3 years ago#11
The Bee is still OP. They just fixed an oversight on their part about the way amp damage was applied.
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3 years ago#12
The bee was a sniping shield, always and forever.

So yeah, lets nerf that bish again. Lets make it where my skullmasher only does 200k damage instead of 500k.

What a brilliant idea.
3 years ago#13
No but I will be picking up future gearbox games from the bargin bin if they keep half assing the dlc.
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3 years ago#14
xHuckleberry posted...
The bee was a sniping shield, always and forever.

So yeah, lets nerf that bish again. Lets make it where my skullmasher only does 200k damage instead of 500k.

What a brilliant idea.


Yeah it sucks that 1 gun out of hundreds of others will only be slightly OP now.
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3 years ago#15
Actually it's more than 1 gun that will only be "slighty OP now." That is also an interesting definition of slightly OP since it's pretty easy to do 200k with a short burst of any fully automatic.
3 years ago#16
Panopictonguy posted...
The bee was so OP people stopped looking for new things. So of they love for people to find new OP things wouldn't it make sense to get rid of an obvious roadblock?


Plenty of us were looking for new OP stuff and found them before the nerf. We still are looking. It's the only thing that makes the mediocre DLCs worth getting atm.

However the issue is, what will they nerf next and how much more of the game will Gearbox break due to their awful programming. It's hard to have any confidence in a company that doesn't understand their own design and code.

StormWolf12 posted...
Just because you like something, doesn't mean everyone else should suffer.

The bee was ******* atrocious and ruined the game for more people than it added to. They need to finish nerfing it, and I'll continue supporting them.


I love when people use this straw man argument.
3 years ago#17
The Bee wasn't "OP".
It wasn't working the way it was intended to work.
Rather than dividing Amp damage across pellets, as it was supposed to, it applied the amp damage to each pellet, making it ridiculously powerful for shotguns.
This was not intentional. It was an oversight.
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3 years ago#18
Pensato posted...
Panopictonguy posted...
The bee was so OP people stopped looking for new things. So of they love for people to find new OP things wouldn't it make sense to get rid of an obvious roadblock?


Plenty of us were looking for new OP stuff and found them before the nerf. We still are looking. It's the only thing that makes the mediocre DLCs worth getting atm.

However the issue is, what will they nerf next and how much more of the game will Gearbox break due to their awful programming. It's hard to have any confidence in a company that doesn't understand their own design and code.

StormWolf12 posted...
Just because you like something, doesn't mean everyone else should suffer.

The bee was ******* atrocious and ruined the game for more people than it added to. They need to finish nerfing it, and I'll continue supporting them.


I love when people use this straw man argument.



He's was using the straw man argument, very obviously, in response to the OP's use of the exact same statement. Focus less on hyperbole to make your own "point".
3 years ago#19
Yes I will continue to support them. The game is great. There are far too many complainers on here though. Waaah this, waaaah that. I personally like a challenge, unlike what appears to be 95% of you out there that need an instant win button....I mean god forbid you actually have to TRY to kill something ...we wouldn't want that!
3 years ago#20
BigSai29 posted...
Actually it's more than 1 gun that will only be "slighty OP now." That is also an interesting definition of slightly OP since it's pretty easy to do 200k with a short burst of any fully automatic.


My response was about sniper rifles since Skullmasher is the only sniper I can think of with a multiplier on the damage card.
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Is cheating online in a cooperative game appropriate - Y=11 N =11
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