It seems like a night and day difference. Wow. I hate not having the mini-map and the game seems harder. Aiming the weapon thus far doesn't help much as almost every gun I've found is a "look down the sight" type of aim. The quests seem tougher and the levels seem more spread out. IE I have a lot of quests way over my level but nothing my level to help me get there.
I picked Lilith this time around and man I'm missing the turret that I had on BL2. Her ability seems almost like an escape only which doesn't really mesh with my "offensive first" play style. Does it get better?
Lilith doesn't get strong until later when you have the right mods, your SMG skills leveled, and the Hellfire. And yes, her move is just an escape move, which will keep you alive. --- You don't know how they lost a heart? It was probably Tartaros. That heart breaker.
I actually found the mini map hard to get used to going into BL2. I was used to the first game with the enemy red blips on the horizontal compass. --- It's raining luggage and babies and limbs and Daddy doesn't come home.
Lilith is amazing. Maybe your just bad TC (jk). But as said before shes has some really effective skills from the get go, most noticeably spark- a tier one skill that flat out adds a +4% elemental effect chance (20%+ when maxed). Later on you'll have access to inner glow (health regen) + hard to get (action skill cooldown) thus allowing you to recover your shields and 70% health while still being invulnerable in phasewalk with it's extremely short cooldown.
I heard what you're saying. When you mentioned no mini-map, GTA IV came to mind. Had a hard time remembering where anything was, relied on the pause menu's map. But eventually I got used to landmarks, turns, etc., and I think the same can happen with a game like Borderlands. --- It's raining luggage and babies and limbs and Daddy doesn't come home.