Tediore thrown guns, affected by +grenade/explosive?

#1Unpure_EuphoriaPosted 1/3/2013 9:47:25 PM
Are Tediore thrown weapons damage affected by skills that increase grenade damage, explosive damage, both, or neither?
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#2Unpure_Euphoria(Topic Creator)Posted 1/4/2013 6:50:55 AM
Bump, anyone?
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#3kiwimyweeweePosted 1/4/2013 6:57:38 AM
I don't know the answer but if you have both things you can always test them on the target dummy at sanctuary.
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#4megaddtdPosted 1/4/2013 10:08:28 AM
Not 100% sure, but I believe that the reload explosion is affected only by the damage of the gun and the amount of rounds left in the clip when reloaded.
#5XImperialDragonPosted 1/4/2013 10:24:47 AM
Tediore reloads are affected by skills that increase grenade damage, I know that much for sure by re-spec testing my Commando a couple weeks ago when someone told me and I didn't believe them.

Also, it seems that Plasma Caster damage is also affected by grenade skills. I guess the 'splash' those shots have is also counted as grenade damage.

... I use a Tediore Plasma Caster lol
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#6Laylow12Posted 1/4/2013 10:26:09 AM
XImperialDragon posted...
Tediore reloads are affected by skills that increase grenade damage, I know that much for sure by re-spec testing my Commando a couple weeks ago when someone told me and I didn't believe them.

Also, it seems that Plasma Caster damage is also affected by grenade skills. I guess the 'splash' those shots have is also counted as grenade damage.

... I use a Tediore Plasma Caster lol


Great sig man.
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#7Unpure_Euphoria(Topic Creator)Posted 1/4/2013 12:18:58 PM
From: XImperialDragon | Posted: 1/4/2013 1:24:47 PM | #005
Tediore reloads are affected by skills that increase grenade damage, I know that much for sure by re-spec testing my Commando a couple weeks ago when someone told me and I didn't believe them.

Also, it seems that Plasma Caster damage is also affected by grenade skills. I guess the 'splash' those shots have is also counted as grenade damage.

... I use a Tediore Plasma Caster lol

Cheers.

From: kiwimyweewee | Posted: 1/4/2013 9:57:38 AM | #003
I don't know the answer but if you have both things you can always test them on the target dummy at sanctuary.

Also cheers, I appreciate the suggestion and am unafraid to admit I was looking for an easy answer. I will do my own respec testing on explosive damage sometime.
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