I don't have super 1337 gear (i don't think, anyways)
I have an Evolution Shield that has 36k capacity, 72% ER, and +23k health, a 46% vitality relic, and a Slayer of Terramorphus mod. Meteor Shower grenade mod that is 66k x 12 (holy **** that thing is awesome).
I usually roll with a slag SMG and Purple Casual Ravager that does like 8.5k x 18, and then a Sapping Shock Kitten alongside a Hot Kitten (fire). I have a corrosive pistol that does about 10k damage for when we come across armored foes.
Part of me wants to spec more into the Gunlust tree to get things like Money Shot, Auto-Loader, and Down Not Out. But I am afraid to sacrifice survivability from Brawn tree and/or all the duration/cooldown bonuses for Gunzerking from the Rampage Tree. I love being able to be in Gunzerk mode almost all the time during combat.
Just wondered if the GameFAQers had any thoughts on finding the sweet spot between these three trees and if there were any suggestions and/or favorite builds. --- MarioKart 64 Main: Bowser GT: MELTOR13
BTW the reason I listed my gear is mainly just so you guys have an idea of what I'm working with...I know several builds can be significantly dependent on gear. --- MarioKart 64 Main: Bowser GT: MELTOR13
If it was on the gearbox forums, Im sure I have. If im thinking correctly though it requires the Flame of the Firehawk, something I don't have (yet).
My friend and I co-op the game and while we have beaten TVHM and everything is now re-leveled to 50, we haven't gone back to do all the sidequests, etc that we skipped. --- MarioKart 64 Main: Bowser GT: MELTOR13
Word on the street is that the rough rider shield is bugged with -shield capacity mods, so if you're using them and expecting to get bonuses from your 'no shield' skills it doesn't happen. So no Titan mods?
what's the skinny on all that? --- MarioKart 64 Main: Bowser GT: MELTOR13