Are "based on how low your health is" skills in effect during FFYL?

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3 years ago#1
So Pressure (the reload speed bonus), Inconceivable, and Just Got Real?
It's raining
luggage and babies and limbs and Daddy doesn't come home.
3 years ago#2
I believe so with pressure. I do recall having faster reloads when I was down
I can tell you why there aint black folk in anime.
*random anime scenario commences* Black folk: **** that!! -dmainev3
3 years ago#3
I believe so, as depleted shield-based skills are in effect when in FFYL.
Sorry, did that hurt? That "sorry" was sarcasm. I am not sorry.
3 years ago#4
Thanks. I wasn't sure, wondered if FFYL is perhaps considered 'negative health', like how some mod and skill combinations won't work with The Rough Rider.
It's raining
luggage and babies and limbs and Daddy doesn't come home.
3 years ago#5
for sure they are, ive got inconceivable like 15 times in a row in ffyl with the gunzerker
GT- Innersmoke
3 years ago#6
This seems tricky. How about Resurgence? Killing with a melee attack regains up to 4% health, the lower your health etc. Say your second wind is from a melee kill - for the % of health bonus, does the game look at your 0 health while crippled, or the small amount you get after coming back?
It's raining
luggage and babies and limbs and Daddy doesn't come home.
3 years ago#7
Well I went and tested, did the numbers for Resurgence.

Looks like it runs the bonus based on your health after you come back, and you come back at 25% health. So coming out of FFYL with a melee kill gives you 75% of Resurgence's maximum health bonus.

Which is too bad. To me the logical thing would be, you made the kill when you had 0 health, so you should get Resurgence's full bonus.
It's raining
luggage and babies and limbs and Daddy doesn't come home.
  1. Boards
  2. Borderlands 2
  3. Are "based on how low your health is" skills in effect during FFYL?

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