There's a whole laundry list of crap they should be worrying about first, rather than making it harder to find loot, making the loot you already found worse than it was, etc etc. They should be helping, not hurting. But when everything else is fixed, sure. They should address the problems the community has, then the problems they have. --- Some doors are best left closed, because once open, they're easy to walk through again and again. -- GT: Wretched Owls
Nah. If it's clearly a bug then by all means, fix it. But so long as BeeHawkers and ShamFleeters don't claim to be great, I have no objections. --- Let's fly to the castle! Xbox LIVE: Hellwolf8400 | PSN: hellwolf84
You can't be biased and make the answer you disagree with look stupid in comparison.
The game would do better if balanced, however because Gearbox refuses to actually make drop rates manageable, it's better off they just leave the game imbalanced and broken as it is. --- ~Gujin http://i.imgur.com/GXFnB14.jpg http://i.imgur.com/ZjREIw7.jpg http://i.imgur.com/YytbkE8.gif
I'm ok with the nerfing of broken items that set the standard for play. It's nice not to feel compelled to use a CC and a Bee at all times, and allows for equal fun exploring new weapons. However, for a game that is based pretty heavily on acquiring loot, they seem to b e going out of their way to make it ever more difficult to accomplish that.