"Loot for loots sake being a dishonest form of hooking the player"

#1SlashBoyPosted 7/1/2013 11:50:33 PM
I read this the other day on a Board refering to Borderlands, what do you think?

It's dishonest to use Loot as a form of hooking the player to a Loot based game?
#2TheszNutsPosted 7/1/2013 11:55:23 PM
WIth that mindset anything contest based is dishonest, ie money as a form of hooking one to the lottery.
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#3_Fefo_Posted 7/2/2013 12:03:23 AM
Depends. As a 100% whore, loot games have at least 80% of all my time playing games.

Still, if I don't like the gameplay, no loot will make me replay it.
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#4vigorm0rtisPosted 7/2/2013 12:31:58 AM
There's actually a formula that BL2 is based on, (I'm drawing a blank on the name, however), that's the same one gambling casinos use to keep players playing... is it dishonest? Well, it's not like people are expecting it in a shooter, but I don't think so.
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#5kiwimyweeweePosted 7/2/2013 1:18:55 AM
Considering everything can be easily obtained though means of duping and save editing I would say no, not really.
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#6Azrael0206Posted 7/2/2013 1:25:09 AM
This is a joke topic right?
0/10
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#7SlashBoy(Topic Creator)Posted 7/2/2013 2:17:51 AM
Azrael0206 posted...
This is a joke topic right?
0/10


Hey, that's what I thought when I saw that comment the other day.

So, a game that is based on getting loot is dishonest because it uses it as a way to hook the player.

It sounds like the game is deceiving you by offering other things and instead you just get loot.

Wanting to play to get better loot is what the game is about anyway (after finishing campaing and add-ons).
#8danishjuggler21Posted 7/2/2013 4:00:41 AM
Perhaps they mean it's dishonest because it exploits Skinner's behavior modification theories and essentially treats us like lab rats in an effort to make us addicted. And it's sad that it works. It's an artificial way of adding to the game's longevity - instead of making content so good that people want to replay it over and over, they just make the drop rates really low so that people feel compelled to keep playing.

Think about it: if a new DLC comes out that completely sucks, you'll probably still buy it so you don't miss out on the new loot.

I don't play this game for the loot, I play it for the action. The loot is a secondary thing for me. A bigger goal for me is getting a high BA rank.
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#9UlharPosted 7/2/2013 6:26:17 AM
http://www.cracked.com/article_18461_5-creepy-ways-video-games-are-trying-to-get-you-addicted.html
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#10steffie2Posted 7/2/2013 7:02:33 AM(edited)
Ulhar posted...
http://www.cracked.com/article_18461_5-creepy-ways-video-games-are-trying-to-get-you-addicted.html


Interesting article that's for sure. It really gets you to thinking about why you're doing this. I liked this caption, "Heroin: It's pretty much WoW in a syringe."
Oh well, back to opening boxes >.>
and murdering as Marcus puts it.
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