Build diversity has never bothered me. My build being able to do more is more important to me than how similar it is to everyone else using that class.
I am looking forward to what Gaige can do with 11 more points though. The original Cap increase didn't really benefit any of the builds I used massively but I may revisit some more Death Trap focused builds now I can grab MiS, SiC and get the basics of an anarchy build in there as well with enough points to grab some Preshrunk Cyberpunk and Blood Soaked Shields. I never really liked focusing on DT in UVHM because his poor AI and Survivability make him a too much of a liability to justify compromising my effectiveness.
Playing: Borderlands 2, Final Fantasy XIV Beta and Terraria
lol i don't think so. Helios, Backdraft, Cloudkill and Blight Phoenix are already garbage at 61, 11 more levels of scaling will make them even less useful. Where should i put those points instead?
My post was meant to be sarcastic seeing as Flicker is just as terrible as the skills you mentioned. I have no advice.
Oh. Lol. the point isn't really anything specific in Cataclysm, it's that I can get Ruin, Converge, Subsequence, and Wreck all at the same time. With enough points for Sweet Release and Res (I usually play with a friend)
Currently playing: UnEpic (PC), Dragon's Dogma DA (360), Borderlands 2 (360)