Which items transfer properties to vehicles???

#1Kurgan777Posted 3/8/2014 7:34:55 PM
I know about the Grog Nozzle, Trespasser, and Bee Shield all transferring their properties to the vehicles.

The Grog Nozzle's drunk effect makes a vehicle's weapons fire rate go crazy but totally inaccurate for short periods of time.

The Trespasser gives the vehicle the ability to bypass enemy shields with the machine guns.

The Bee Shield transfers amp damage to the vehicle's machine guns, and still keeps up the amp damage even when the vehicle has been damaged.

Are there any others that transfer abilities to the vehicles???
.
---
What's the purpose in owning a Grenade Launcher?
The sheer inability to continue life without it ! ! !
#2BC144601Posted 3/8/2014 10:01:41 PM
Class Mods that give you Fire Rate.
#3drake_skullPosted 3/9/2014 12:40:23 AM
Sawblade Technical gets Roid bonus and I think any Melee boosting thing in general. I would bet the Barrel gets bonus from anything that is + Explosive.
---
"If your going to ask someone to save the world, make sure they like it the way it is"
https://soundcloud.com/shake-like-e
#4reload88Posted 3/9/2014 5:08:57 AM
A love thumper will give you an explosive blast radius when shooting the turret
---
Eh? Sure,why not?
#5Kurgan777(Topic Creator)Posted 3/9/2014 10:59:24 PM
drake_skull posted...
Sawblade Technical gets Roid bonus and I think any Melee boosting thing in general. I would bet the Barrel gets bonus from anything that is + Explosive.


So maybe try a Rapier with the sawblade??? See if the +200% melee damage makes the blades do more damage.

I have a +25% Explosive relic, I'll have to test that with the barrel, and the rocket launcher on the runner.
.
---
What's the purpose in owning a Grenade Launcher?
The sheer inability to continue life without it ! ! !
#6EddMarioPosted 3/10/2014 12:16:52 AM
drake_skull posted...
Sawblade Technical gets Roid bonus and I think any Melee boosting thing in general. I would bet the Barrel gets bonus from anything that is + Explosive.


The Sawblade Technical also counts towards any Badass Challenges that require melee attacks.
---
http://derpy.me/hgec8
http://derpy.me/LoL
#7LaharPosted 3/10/2014 2:58:04 PM
Fire rate from the Ogre and Orc, plus the Orc can pass its splitting projectiles buff. No ricocheting that I've noticed.

The Antagonist makes the vehicle deflect bullets. No homing slag projectiles.

Adaptive shields.. I've only seen it with explosive damage from the barrels of enemy Bandit Technicals, but that visual and audio cue when gaining an elemental resistance can trigger, except there was no change in damage numbers received.

I haven't tested much with the Sandskiff or Fanboat, but the Sandskiff's sawblades can also get the Grog's drunken spread.
---
.
I said runt.