Any point in using explosive weapons with siren?

#1BlackFeathersPosted 7/11/2014 9:22:44 PM
And are explosive weapons even good??? If so, how?
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#2DuneManPosted 7/12/2014 2:13:47 AM
Explosive weapons generally deal an extra 80-100% of the damage on the weapon card as splash damage. This means direct hits from explosive weapons will deal a lot of damage per round compared to other weapons. It also lets them deal damage through shields or physical armor plating that would otherwise resist damage, such as those found on Nomad Torturers or Spiderant Knights.

Few weapons in the game will match the burst power of a good multi-barrel Torgue shotgun.
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#3BlackFeathers(Topic Creator)Posted 7/12/2014 3:01:51 AM(edited)
DuneMan posted...
Explosive weapons generally deal an extra 80-100% of the damage on the weapon card as splash damage. This means direct hits from explosive weapons will deal a lot of damage per round compared to other weapons. It also lets them deal damage through shields or physical armor plating that would otherwise resist damage, such as those found on Nomad Torturers or Spiderant Knights.

Few weapons in the game will match the burst power of a good multi-barrel Torgue shotgun.


Wow this whole time I thought explosive weapons were garbage :/ thanks tho!
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#4WarsteelIXPosted 7/12/2014 5:57:19 AM(edited)
To add to this: just fought the Badassasarus and Piston in the Torgue DLC with Krieg and the main weapons used were a Sticky Lobbed Bonus Package, a DPUH and his Buzzaxe Rampage skill- all explosive weaponry. Every class can benefit from using explosive weapons, especially if you don't have the 'right' element for the job..
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#5DDP886Posted 7/12/2014 6:00:56 PM
I feel like explosive weapons are slow firing
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#6ShadowInTheMystPosted 7/12/2014 6:18:03 PM
DDP886 posted...
I feel like explosive weapons are slow firing


Probably to account for the extra damage, as listed above. It'd be completely unbalanced if it did the most damage and fired as fast as any gun, now wouldn't it?
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#7DuneManPosted 7/12/2014 6:40:11 PM
DDP886 posted...
I feel like explosive weapons are slow firing


Most are...

This doesn't matter as much to something like a Ravager, since anything blasted point blank by a shotgun like that is likely to explode into a spray of body chunks and blood mist. :P

For the other weapons, look for variants with the fire rate accessories. For ARs this gives them the prefix 'Slippery'. That accessory also increases the velocity of the gyro jets, meaning you don't have to bother leading as much with moving targets. You could also use a Spitter since those fire a bit faster.

The pistol prefix for fire rate is 'Intense', but those are the slowest weapon class. Consider a Sheriff's Badge if you want to use them.
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#8atrombatorePosted 7/12/2014 7:36:41 PM
Also, if you are using a Siren, you can spec into accelerate to make them faster
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#9Jambi_ManPosted 7/12/2014 7:41:49 PM
DDP886 posted...
I feel like explosive weapons are slow firing


So are nuclear bombs, but when they hit.... yeah.
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#10nicktar8Posted 7/14/2014 5:22:34 PM
Because.....reasons
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