DLC 3 INFO Plus Pictures (new wapons, heads, skins, etc.)

#1SSJLinkPosted 12/15/2012 12:45:18 AM(edited)
Elephant gun is back.

Info:
http://www.reddit.com/r/Borderlands2/comments/14trix/the_inside_scoop_on_the_upcoming_dlc_spoilers/

Heads/Skins:
http://imgur.com/a/T2CjQ/layout/grid#21

Weapons:
http://imgur.com/a/fxI2E/layout/grid#10

Shield....with no capacity:
http://orcz.com/Borderlands_2:_The_Rough_Rider

http://orcz.com/Borderlands_2:_Sir_Hammerlocks_Big_Game_Hunt?Spoilers=true
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#2Le_DerpstickPosted 12/15/2012 1:08:41 AM
Interesting.
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#3sion4everPosted 12/15/2012 1:31:53 AM
I swear they're never going to release a decent Mechro head... I hate all of her custom heads. All of them. Sure there are a couple I don't hate as much as the others, but I still hate them.
Other characters have some really awesome heads and already got some more amazing ones with the dlc. (Especially the pirate dlc heads for Axton, Sal and Maya.) So I was hoping Gaige would eventually get a really good one as well. But it's the third trashy one in succession. Meh.

Those weapons look interesting though.. Hawkye.. and the new seraph relic.. (Though the bonus is limited to situations when you gain second wind. Which makes it unusable for most characters and builds.)
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meh.
#4hazedousPosted 12/15/2012 1:40:42 AM
Rabid stalker raid boss!
#5MakotoNanaya8Posted 12/15/2012 1:52:34 AM(edited)
Lead Storm wonder if its like the Shredifier that would be awesome that Corrosive pistal is gonna be the new Defiler i bet.

edit: Holy s**t that rifle with 580 crit whats the catch? gearbox your about to brake your game again *_*
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#6_AverageGamerPosted 12/15/2012 1:52:27 AM
Very interesting.

A lot of the unique weapons seem to be Jakobs. I wonder if the place we're visiting is going to be similar to the The Zombie Island of Dr. Ned DLC from Borderlands 1. Since that was in a swamp area ruled by the Jakobs corp.
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Dictated but not read,
_AverageGamer
#7K-WurxPosted 12/15/2012 1:52:36 AM
sion4ever posted...
I swear they're never going to release a decent Mechro head... I hate all of her custom heads. All of them. Sure there are a couple I don't hate as much as the others, but I still hate them.
Other characters have some really awesome heads and already got some more amazing ones with the dlc. (Especially the pirate dlc heads for Axton, Sal and Maya.) So I was hoping Gaige would eventually get a really good one as well. But it's the third trashy one in succession. Meh.

Those weapons look interesting though.. Hawkye.. and the new seraph relic.. (Though the bonus is limited to situations when you gain second wind. Which makes it unusable for most characters and builds.)


I disagree regarding the new relic. It's going to be my new go-to relic behind the Sheriff's Badge. 35% damage means faster kills and 6% regen/sec means more tanking. I think the bonuses compliment each other and the second wind situational effect is of little concern.
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#8awesomesauce13Posted 12/15/2012 1:54:24 AM
So that Rough Rider shield is basically like a health relic and a resistance relic combined. I assume the health boost would be huge compared to the Anshin ones, I have a purple that's about +20k health as well as the 47k capacity, and then there's shield capacity boosts that would become ineffective so the Rough Rider would need to have a pretty big boost to be worth using...
#9sion4everPosted 12/15/2012 2:20:36 AM(edited)
K-Wurx posted...
sion4ever posted...
I swear they're never going to release a decent Mechro head... I hate all of her custom heads. All of them. Sure there are a couple I don't hate as much as the others, but I still hate them.
Other characters have some really awesome heads and already got some more amazing ones with the dlc. (Especially the pirate dlc heads for Axton, Sal and Maya.) So I was hoping Gaige would eventually get a really good one as well. But it's the third trashy one in succession. Meh.

Those weapons look interesting though.. Hawkye.. and the new seraph relic.. (Though the bonus is limited to situations when you gain second wind. Which makes it unusable for most characters and builds.)


I disagree regarding the new relic. It's going to be my new go-to relic behind the Sheriff's Badge. 35% damage means faster kills and 6% regen/sec means more tanking. I think the bonuses compliment each other and the second wind situational effect is of little concern.

What exactly do you disagree with? You realize that the damage boost and regen only kick in for a limited time AFTER you get second wind, right? That means it'll take up your slot and won't do a thing until you kill an enemy in FFYL to proc the effect. And then it'll only work for a short while.
This makes it useless for most builds, cause you'd rather have something always in effect.

The way I see it, it'll only work for builds that don't mind going in and out of FFYL. So Sal and Zer0 perhaps.

Now, if the effect of this relic was stackable too.. (You know, enter FFYL, proc second wind and relics effect, 'die' (enter FFYL) immediately after and proc another second wind and relics effect.) This could be interesting. A kind of combo could be done in tough fights with multiple enemies.
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meh.
#10Ike_rulesPosted 12/15/2012 2:31:23 AM
Maya's Wrath skins seem to sound like a reference to Ben 10's Rath Tiger alien O.o
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