"Death's Heal" with Max Stats

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rojse
Posted 6/7/2012 2:22:21 PM
While I was playing around with evilities for my best mage, I've found that "Death's Heal" keeps all stats (including HP) when my character has all of the best equipment - three traps, a Baal axe and the Lumberjack and Guardian innocent.

Normally, the "Death's Heal" evility reduces all stats by 50%.

Just thought I would share with the board.
rojse
(Topic Creator)
Posted 6/7/2012 2:29:57 PM
Addendum - one-shot killing Baal with Death's Heal is pretty neat, too, because "Death's Heal" ignores all of Baal's evilities.
Craig_Goulart
Posted 6/8/2012 10:04:57 AM
Doesn't the Lumberjack innocent only work on Axes?
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rojse
(Topic Creator)
Posted 6/9/2012 5:15:36 PM
Magichange Baal is an axe.