Why are Fire Emblem stories so...bland

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3 years ago#41
Fire Emblem? Bland story? Does not compute.
"The difference between fiction and reality is that fiction has to make sense." -Tom Clancy
3 years ago#42
You should just be happy that this is basically the first Fire Emblem with cinematic cut-scenes in between chapters. They always had nothing but on-map conversations, and you can't really get much story from that.

The Fire Emblem series is very much character-heavy instead of plot-heavy. Just deal with it.
3 years ago#43
Most Fire Emblem games follow the formula of "decent plot, great cast." This game is no exception. The story is your typical realpolitik / fantasy hybrid, and there are enough engaging moments (Chapters 9 and 10, the final stretch) to keep the player's interest. But the writing and character development are the main attraction, and both are superb in Awakening; saying it reads like a middle-schooler's writing is unbelievably asinine.
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3 years ago#44
Isn't it made by Nintendo? There's your answer.
the end of one nightmare, prelude to the another...
3 years ago#45
imho, it FE. who cares about the story? FE is top of the line for isometric sprgs, that way it is popular.
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3 years ago#46
Mr_Big_Boss posted...
Isn't it made by Nintendo? There's your answer.

Nintendo has made some good stories. Super Paper Mario, for example.
3 years ago#47
Path of Radiance had a decent story.
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3 years ago#48
playing a game for story is like watching porn for the plot
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3 years ago#49
DemiseEnd posted...
FE1 is a prince trying to win back his country, aided by veteran of wars


Their inspiration probably came from Nigerian scam mails.
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3 years ago#50
I don't have much to complain about. Fire Emblem is heavily based in the old sword & sorcery stuff, medieval games tend to bore me terribly but Fire Emblem games have their own unique feel and fun characters to make it worth playing.

The only thing I would suggest they improve upon is female characters. Don't get me wrong, there are some awesome women in these games. However from the games I've played/beaten (FE GBA, Sacred Stones, Path of Radiance, Radiant Dawn), there are some annoying trends.
Games with a female lead (FE, Sacred Stones, Radiant Dawn) can't seem to just stick with her - Lyndis is only the lead for FE's tutorial. Micaiah is only playable in 21 out of around 43 missions in Radiant Dawn, and needs rescuing 4 times throughout the game (3 times in part 1). Eirika shares lead with Ephraim starting at Chapter 8, and needs to be saved by him twice. I know little about Gaiden, so no comment.

Female characters also tend to have bad defence and rely on dodging (but of course there are exceptions). Even Meg, a knight from Radiant Dawn decked out in heavy armour, has rubbish defence. I'm not gonna question the realism of female tanks in a game where your units casually stand around, taking axes to the skull and receiving 3 damage. Just would be nice for the awesome women to not be so fragile, s'all...
Also add male pegasis knights please. =]

Fire Emblem have generally good stories, as long as you know to expect a metric ton of tropes.
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