zoharemulator posted...The thing that bothered me the most about the difficulty of this FE is the map design. The maps were way, way too boring. Most maps are just a big open field, maybe with a few tree/forest tiles. Where are the mountains? Chokepoints? River/ocean tiles? Terrain was really a non-issue in this FE. Except for maybe the desert maps.
You know. I'm not really getting where this is coming from really. That design is fairly consistent with the rest of the series from FE7 onwards. Most of the stages in most of the games are pretty much open fields with some stuff scattered, maybe a river here and there, etc.
I guess the only thing really missing here is that I haven't run into any "town missions". The ones where the entire stage is the streets of a town. We always get a couple of those and those are pretty complicated, but I'm not exactly mourning their absence.