578t7645uyb5Posted 2/17/2013 10:33:35 PM | Only briefly playing the GBA Fire Emblems and full-on beating Radiant Dawn, I noticed that RD had third-tiers which I thought was really cool.
But they aren't in this game, I wonder why? --- Xenoblade is the spiritual successor of FF12. 999 and Zero Escape both deserve are Visual Novels to DIE for. |
ArreiPosted 2/17/2013 10:35:56 PM | Because Radiant Dawn didn't have class changing, and was long enough that 40 levels wouldn't be enough. |
MAtt5TERPosted 2/17/2013 10:36:38 PM | Notice that the traditional S rank weapon rank is gone as well?
Because FE:A2 is coming. --- This sentence is as meaningless as you. |
VeonVoidPosted 2/17/2013 11:45:45 PM | Also the stat cap is higher in Awakening than Radiant Dawn. For example:
Radiant Dawn Trueblade (Max Stats)
HP: 55 Str: 32 Mag: 20 Skl: 40 Spd: 40 Lck: 30 Def : 26 Res: 24
Awakening Swordmaster (Max Stats)
HP: 80 Str: 38 Mag: 34 Skl: 44 Spd: 46 Lck: 45 Def : 33 Res: 38 |
KalanyrPosted 2/18/2013 3:54:30 AM | The answer is pretty simple.
Lets take the Sword wielders tree as an example.
-> Tier 3 Swordmaster Promote -> Swordmaster Myrmidom -> Tier 3 Assassin/Swordmaster Promote -> Assassin Thief -> Tier 3 Assassin/Rogue Promote -> Rogue -> Tier 3 Rogue
That's 4 extra classes.
For a single class tree it would be 3 extra classes.
And that's assuming the keep the semi-overlapping promotion instead of make the 3rd Tier more specialized (which would result in a truly ridiculous amount of classes). |
KalanyrPosted 2/18/2013 4:01:44 AM | Sorry about that mess up there. Its supposed to be a proper tree but apaparently GameFaqs has missed the memo that part of the point of the code tag is to preserve white space as well as be monospaced. |