Rate the Skill, Chapter 15: Discipline and Outdoor Fighter

#1guedesbrawlPosted 2/27/2013 5:35:21 PM
Lucky 7/Acrobat is C13. Luck +4/S. Dance was supposed to be C14, but I forgot to change the number. Dammit

And talking about "C13", Luck +4 was a D Rank almost unanimously...but Special Dance fought hard for it's B Rank.

-Skill Ranking-


S Rank:
*Aether (Great Lord,Lv5)
*Veteran (Tactician,Lv1)
*Armsthrift (Mercenary,Lv1)

A Rank:
*Rightful King (Great Lord,Lv15)
*Ignis (Grandmaster,Lv5)
*Rally Spectrum (Grandmaster,Lv15)
*Sol (Hero,Lv5)
*Astra (Swordmaster,Lv5)

B Rank:
*Dual Strike+ (Lord,Lv1)
*Axebreaker (Hero,Lv15)
*Vantage (Myrmidon,Lv10)
*Swordfaire (Swordmaster,Lv15)
*Locktouch (Thief,Lv1)
*Movement +1 (Thief,Lv10)
*Lethality (Assassin,Lv5)
*Lucky Seven (Trickster,Lv5)
*Special Dance (Dancer,Lv15)

C Rank:
*Solidarity (Tactician,Lv10)
*Patience (Mercenary,Lv10)
*Avoid +10 (Myrmidon,Lv1)
*Pass (Assassin,Lv15)
*Acrobat (Trickster,Lv15)

D Rank:
*Charm (Lord,Lv10)
*Luck +4 (Dancer,Lv1)
-------------------

Time for the Lance users' turn while simultaneously ending the Sword users'.

-------------------

Characters that start with Discipline and can learn Outdoor Fighter: Sully, Stahl.

Characters that start with both: Frederick, Morgan (born from those 3).

Characters that can learn either skill: Chrom, Ricken, Lucina, Brady, Kjelle, Avatar, Morgan.

Characters that can Inherit the skills and the class required: Cynthia (Chrom, Frederick, Avatar), Owain, Inigo, Severa, Gerome, Yarne, Laurent, Noire, Nah.

-------------------

Discipline increases weapon experience, allowing you to use stronger weapons faster. It's just a time-saver, but it's more useful for classes that have more than one weapon types available, like Cavaliers.

Classes like Swordmaster or Sniper will quickly get an A rank since they are stuck with a single weapon type, while classes that get a new toy to play with after promotion usually only need it to be at only C rank for Steel weapons/Arc tomes/Physic staff, or else you won't reach A rank for your main weapon.

You might want to have an A for all weapons if you are grinding, especially for the last DLC maps. But if you are doing that, you will get an A faster than 15 levels (The only ones that will take more work will be a Great Knight that wasn't a promoted Cavalier). Still, it's always a great help, but not a big necessity too. B rank.


Outdoor Fighter gives a 10% Hit/Avoid bonus when the unit fights outdoors.

Eh, a small bonus that's too situational. the only times it will help you are when you have less than 5 skills. Frankly, Charm is more useful. and that's not saying a lot, because it's also a D rank skill.
---
Confession Time!
jRPGs are pretty much the best thing that ever happened to Video Games - Soanevalcke6
#2ryugin55Posted 2/27/2013 5:37:40 PM
meh, D for both. Pretty lackluster skills
#3CreepGnomePosted 2/27/2013 5:38:23 PM
Discipline: B rank. It's not amazing, but it's easily available and it's prime time is early game, where you don't have access to better skills.

Outdoor fighter: D rank. Situational + a fairly tiny bonus don't make a very good skill.
---
Ma-shi-nuh, because there's no such thing as a "correct" way to pronounce things.-zero7717 on pronunciation of Machina
http://i.imgur.com/eJDEa.png
#4oshkoshbjoshPosted 2/27/2013 5:38:55 PM
Discipline- Pretty useful if you grind and change classes a lot. B rank.

Outdoor Fighter- Situational and the bonus isn't that much. Even with the abundance of outdoor maps I don't think anyone would take this in their final skillset. D rank.
---
We are here to laugh at the odds and live our lives so well that death will tremble to take us.
Pokemon White FC: 0046-6707-6929
#5LurkerkillerPosted 2/27/2013 5:41:25 PM
D for both.

Just forge a bronze weapon when class changing and that weapon itself will get you to D rank in that weapon, then use iron and when that is gone, you should be at C or close to it and you can start using steel without problems.

Outdoor fighter, only works outdoors. Stick with a skill that always works and has a more impact.
---
LoL NA: Lurkerkiller
SC2 NA: Lurkerkiller.301
#6Model_OmegaPosted 2/27/2013 5:49:53 PM
D for both, Outdoor Fighter is meh even when it applies, and Discipline becomes relevant only if you class swap to lots of different weapon types.
---
Flak Jacket: Survive multiple rockets and grenades exploding by your feet, scratch from a knife to your shin insta-kills you, seems pretty legit.
#7cynicalsaintPosted 2/27/2013 5:50:27 PM
Discipline: C - handy when you need it, but its going to be the first thing you drop when you're using a character for real

Outdoor Fighter: D - Only reason to keep it on is not having anything better.
---
If all else fails, use fire.
PSN/Steam - cynicalsaint ~:::~ XBL - cynicalsaint0 ~:::~ battle.net - cynicalsaint#1360
#8KoubanPosted 2/27/2013 5:52:50 PM
Discipline C, useful-ish, but unnecessary.

Outdoor Fighter D, nothing to say that hasn't already been seen.
#9BhelliumPosted 2/27/2013 6:00:25 PM
C/C

Both pretty good early game. Both pretty lame later.
---
If Pluto is not a planet Europe is just West Asia.
#10JGPJR79Posted 2/27/2013 6:08:38 PM
Discipline : C
Getting away from bronze faster is useful in my book.

Outdoor Fighter : D
Minor bonus... But, better than Indoor for sure.
---
Pokemon F.C. : 1721 2592 2497.