Rate the Skill, Chapter 23: HP +5 and Zeal

#31spyke252Posted 3/9/2013 1:01:44 PM
D and D, Lethality.
#32billybobfredPosted 3/9/2013 1:09:04 PM
+5 HP: D. It's just not worth the skill slot. I'd take freakin Pass over +5 HP.
Zeal: C. If you feel like building a gimmick "max possible crit chance" character, every bit helps. Otherwise, you're probably better off with something else.
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If I had a dollar for every time I had no idea what was going on, I'd wonder why people were giving me dollars.
#33JGPJR79Posted 3/9/2013 1:13:35 PM
HP +5 : D : Rather rare and the ones with it hardly need it pass early game.

xKYSx posted...
Zeal - C

neglecting 5 critical is something you shouldn't overlook sure its just 5 but that 5 points can make a difference when you pair it in builds like wrath+vantage.


Totally agree.
I have a few resets because of a random 2 or 3% critical thanks to Zeal...

BTW : Zeal : C for me too.
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#34guedesbrawl(Topic Creator)Posted 3/9/2013 4:30:07 PM
the thunderstorm here left me without a connection... i though i would not have been able to do the next chapter today for a moment, but now everything is alright
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Confession Time!
jRPGs are pretty much the best thing that ever happened to Video Games - Soanevalcke6
#35guedesbrawl(Topic Creator)Posted 3/9/2013 6:05:34 PM
i'll be not doing the next chapter soon, so this isn't your last chance to vote or anything....
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Confession Time!
jRPGs are pretty much the best thing that ever happened to Video Games - Soanevalcke6