For those of you that love the game what did you dislike?

#1pikachupwnagePosted 3/16/2013 6:14:31 AM(edited)
I love the game and would score it highly but here are my gripes and nitpicks.

-Needs more CG cutscenes. Several scenes that didn't should've had it.
-No online multiplayer. Skirmishes online with others would've been great.
-Not enough voice acting. I wish every bit of dialogue was voiced though its understandable given the massive cast and stupidly huge amount of dialogue.
-WHY THE **** ARE PHEROS AND CERVANTES NOT RECRUITABLE? *Sobs*
-DLC music not playable in sound test.
-Avatar could've used a few more options in creation.
-Seriously where the **** is the glasses option?
-Several choices are given that mean nothing in the end.
-The story suffers from trying to do too much. The Walhart arc should've been used(Greatly expanded and altered) for the next fire emblem game and they should've devoted more time to expanding on the Grima arc with those 9 extra chapters.
-MORE SAVE FILES. 3 isn't enough....hell 6 probably won't be enough.

This is a topic for those who like the game overall to voice what they didn't like. Not a topic to go on a rant about why you hate the game. I will also be making a topic that is the opposite. Those that dislike the game overall will list what they did like about the game.

inb4nogaymarriageandnofeet
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#2EvenSpoonierPosted 3/16/2013 6:09:33 AM(edited)
- I miss the magic triangle (especially the interlocking triangles of FE7). It was awesome.
- I miss Canto (not counting the PoR version; I'm talking about the ability of mounted units to move after attacking). It was useful.
- I miss Shove. It was way more useful than it seemed at first glance.
- I wish the enemy could use Pair Up. It's so powerful on the player's side that I'd like to try having to cope with being on the other end.
- The difficulty curve isn't as smooth as it should be. It feels more like a staircase.
- Nintendo's behavior with respect to DLC has been outright shameful.

...umm, err, that's about it.
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#3NobleRoarPosted 3/16/2013 6:08:46 AM
-The weird inventory managing gets tedious
-No soldier class

Probably more but these ones jump out to me
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#4SamuraiLloydPosted 3/16/2013 6:09:32 AM
I have two off the top of my head:

-Needed more save files, 3 is not enough considering how many different ways there are to play this game.

-Low number of unmounted/unarmored Lance using classes
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#5PuddingchanPosted 3/16/2013 6:09:32 AM
Needs more CG cutscenes, though they are partly forgiven since the avatar couldn't be included in cutscenes.

The story feels too compacted, although I do like the plot twist they did with modifying the future.

Some of the characters, especially those after Anna, don't have enough supports.
#6PuddingchanPosted 3/16/2013 6:10:38 AM
SamuraiLloyd posted...
I have two off the top of my head:

-Needed more save files, 3 is not enough considering how many different ways there are to play this game.

-Low number of unmounted/unarmored Lance using classes

Actually Casual mode opens up two more battle save slots, effectively giving you a total of 5 save slots.

Most people don't seem to know it and insists Classic to be superior. They don't know what they are missing out on.
#7Niteclaw1028Posted 3/16/2013 6:11:05 AM
Lack of supports for the Spotpass Paralogue characters. Priam is pretty understandable, but the others had easily writable supports

Gangrel: Chrom, Aversa, Emmeryn, Tharja, Henry

Walhart: Say'Ri, Chrom, Yen'Fay, Basilio, possibly Emmeryn

Emmeryn: Chrom, Lissa, Frederick, Panne, Libra, Lucina, Gangrel, possibly Walhart

Yen'Fay: Say'Ri, Walhart, Lon'Qu, Tiki

Aversa: Gangrel
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#8SamuraiLloydPosted 3/16/2013 6:14:18 AM
Puddingchan posted...
SamuraiLloyd posted...
I have two off the top of my head:

-Needed more save files, 3 is not enough considering how many different ways there are to play this game.

-Low number of unmounted/unarmored Lance using classes

Actually Casual mode opens up two more battle save slots, effectively giving you a total of 5 save slots.

Most people don't seem to know it and insists Classic to be superior. They don't know what they are missing out on.


I actually know full well about the Battle Saves, I used them in my "Romance ALL the ladies" playthrough. However, since their intended use was for saving in a battle, turning the system off and coming back to it later they don't exactly work well as additional save files.
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"I just beat Mag-Freaking-Neto! Where yo curly mustache at?!" - Deadpool
"I reject your reality and substitute my own" - Adam Savage
#9WTDelta1Posted 3/16/2013 6:15:07 AM
My only beef with it is that its easy and can easily be broken, but that doesn't stop it from being one of the best Fire Emblem games.
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#10pikachupwnage(Topic Creator)Posted 3/16/2013 6:15:18 AM
EvenSpoonier posted...
- I miss the magic triangle (especially the interlocking triangles of FE7). It was awesome.
- I miss Canto (not counting the PoR version; I'm talking about the ability of mounted units to move after attacking). It was useful.
- I miss Shove. It was way more useful than it seemed at first glance.
- I wish the enemy could use Pair Up. It's so powerful on the player's side that I'd like to try having to cope with being on the other end.
- The difficulty curve isn't as smooth as it should be. It feels more like a staircase.
- Nintendo's behavior with respect to DLC has been outright shameful.

...umm, err, that's about it.


???

Care to elaborate on this one?
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