What is the point of archers?

#1TheSlowpokePosted 3/17/2013 2:13:41 PM
Seems Mages do everything they can except better.
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#2SamuraiLloydPosted 3/17/2013 2:14:32 PM
For flyers since magic on Pegasus Knights generally doesn't work as well.
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#3lDPlPosted 3/17/2013 2:15:09 PM
In this game? None because they aren't named Shinon or Rolf.
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#4578t7645uyb5Posted 3/17/2013 2:15:09 PM
Archers are a niche role, if the map has a lot of fliers then use them, if not.. then don't.
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#5EvilStorm238Posted 3/17/2013 2:15:10 PM
Well, one thing is that while wind magic is good against fliers, Pegasus Knights have high resistance, so that's where Archers come into play.
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#6marthsheretooPosted 3/17/2013 2:15:22 PM
Tradition.
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#7legendriderPosted 3/17/2013 2:15:24 PM
Archers are pretty much the physical version of mages
Someone has high resistance but low defense - Archer
Someone has high defense but low resistance - Mage
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#8ChromKirbyPosted 3/17/2013 2:16:31 PM
Putting them in your streetpass team with counter.
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#9Ultima_Weapon33Posted 3/17/2013 2:16:53 PM
There is none, and it's even worse because Hit is very easy to 100 in this game.
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#10ItIsAPsyBorgPosted 3/17/2013 2:18:12 PM
Archers are typically bad in FE, and FE10 Shinon is the only exception I know of.

Their supposed uses:

- Operate Ballistae to attack across the map (which do not exist in many games)

- Attack from 3 squares away with (or without, as in FE10 Shinon's case) a longbow (unfortunately unreliable because longbows have low Mt and are hard to get)

- Kill fliers in games where magic users can't destroy them easily with Wind magic (rare)