Rate the Skill, Chapter 31: Hit Rate +20 and Bowfaire

#21SiegedEaglePosted 3/19/2013 9:53:55 PM
You guys are forgetting that Hit Rate +20 also works when the character is supporting in a pair-up right? That alone makes it useful on support sets, so it gets a B from me.

Bowfaire... yeah, this is D. A bow shouldn't be your main weapon after all, and you can simply forge a bow instead.
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#22KitsuKitsuPosted 3/19/2013 9:58:13 PM
D/E

Bowfaire deserves an E rank, that's how bad it is.

Actually, I think you should have made the classifications from E to S. Meh.

Hit +20 is a space that can be filled with much better skills. Even on Lunatic mode, hit is almost never a problem given pair ups. Only useful if you wanna troll enemies with streetpass.
#23SliferIXPosted 3/20/2013 12:25:37 AM(edited)
D on both.

Hit Rate is only needed against breakers, and that only happens in spotpass. even then, it'd be more efficient to just use a weapon that isn't being avoided.

Bowfaire needs bows. Bows mostly suck. nuff said.

Glad we can forget about Armsthrift now, sorry to TC for my participation in the last polls arguments (I was the one who brought up casino logic).
#24NodetailsPosted 3/20/2013 2:41:26 AM
B - Hit 20
D = Bowfaire
#25WebbOMGPosted 3/20/2013 3:01:07 AM(edited)
Hit +20: C
From an endgame perspective it doesn't offer much but it does prove its usefulness early-midgame against enemy breakers and when using all those 60 hit axes.

Bowfaire: C
Fantastic skill for snipers, not bad for Brave Bow Knights. It only gets a C because for one class it is practically mandatory.


Nominate: Ignis because it's the most broken damage proc in the game.


Edit: I'm changing my stance on Bowfaire. These guys ahead of me are right; bows are just terrible in this game.
#26Smash MasterPosted 3/20/2013 9:08:17 AM
Nominate Veteran, since that rule is STUPID.

Anyway, D and B. Hit Rate is meh in the long run, and Faire is Faire.
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#27guedesbrawl(Topic Creator)Posted 3/20/2013 9:33:13 AM
Smash Master posted...
Nominate Veteran, since that rule is STUPID.

Anyway, D and B. Hit Rate is meh in the long run, and Faire is Faire.


if it wasn't for said rule we could get stuck on paralogues for a while, i didn't want that to happen.
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#28guedesbrawl(Topic Creator)Posted 3/20/2013 9:34:50 AM
spyke252 posted...
MajorasMask9 posted...
guedesbrawl posted...
enough votes from other ranks brought it down to A, almost to B. There were more S rank votes than others, though; and i can see it getting a clean A by midtopic.

go there and calculate all normal votes if you want.


In the past, you've made it the rule that the option with the most votes is the winning option, and you're changing that now?


He changed it earlier when we *****ed at him. As one of Armsthrift's major supporters, I think what he did was fair. Though I do think I was being reasonable in the topic, and I would hope that my opponents (especially as I tend to agree with them more often than not) would let me know if I wasn't.

Anyway, I'll agree with PK here's sorry, no one wants to be a sniper. D, D, lethality.


it was a wrong method, it was changed for chapter 4, rightful king. before you complain, the other skills got their rating both by majority, but the averages would get the same result.
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Confession Time!
jRPGs are pretty much the best thing that ever happened to Video Games - Soanevalcke6
#29guedesbrawl(Topic Creator)Posted 3/20/2013 1:06:40 PM
bump rate +20
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Confession Time!
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#30UryvichkPosted 3/20/2013 2:33:12 PM
Warriors can wreck things with Bowfaire, y'know.