Alright so this is a list of skills I thought up off and um...I wanna hear your opinion on it, guys! :D
Twilight (Learned by Swordmasters at level 20) Multiply damage dealt by 2. (activation = skill%/2)
Eclipse (Learned by Great Lords at level 20) Use Astra and Twilight in unison. (Activation = Skill%/4)
Dance (Learned by Inigo as a Level 20 Hero) Allows a user to revitalize an adjacent unit that has already moved, allowing them to move once more in the same turn. (Passive skill. Always active. You gain no EXP from using Dance)
Nihil (Learned by Dread Fighters at level 20) Negates Negates enemy's battle skills. (Activation = Luck%/2)
Blessed Drops (Learned by War Monks/War Clerics at level 20) Increases the attack range of a unit by one. (Passive skill. Always active)
Necromancy (Learned by Sorcerers at level 20) Summons an alley Entombed/Revenant (level depends on users level) *CAN ONLY BE USED ONCE PER BATTLE
(Sword/Lance/Axe/Bow/Stave) Proficiency (Learned by using the "S/L/A/B/S Scroll") Allows a unit to use S/L/A/B/S (passive skill. Always active) *CAN ONLY BE USED ONCE ON A UNIT
Final Strike (Learned by Heroes at level 20) Automatically kills a foe if unit is under attack (Activation = Resistance%)
Eternal Dream (Learned by Lodestar at level 30) Kills all adjest enemy units (Activated after killing a unit. Activation = 1%)
Naga's Breath (Learned by Tiki at Level 30 Mankete, MU at Level 20 Grandmaster, and Naga* (starts with skill) Allows user to equip "Breath" weapons Naga's Breath, Divine Flame, and Expiration**
So what do you think?
* Check for Naga's Paralogue! **Unobtainable, but you still can use it if you manage to hack it into your inventory
Twilight is learned later than Aether but worse...
Eclipse seems overpowered
for Dance, if it doesn't give exp, then why not, but if it does, there's a reason there's never two Dancers in a FE.
Awakening seems to have skills at the forefront more than PoR/RD, so Nihil seems pretty broken.
Blessed Drops is also pretty overpowered.
if Necromancy works like Summoners in SS, then fine, although regardless, it doesn't seem that useful.
Proficiency is an interesting idea, but as a skill I don't think it's useful.
Final Strike is lolbroken.
Twilight - Its not that bad. It doubles damage. Eclipse - Twilight to negate Astra's halve damage, but is hard to activate. Dance - No EXP gained from Dance Nihil - Fine...Luck/2% better? Blessed Drops - Overpowered for Mire Yea! Necromancy - Yes, like summoner pretty much. I made it an alley because its still a risen, and you can't really control them that well. Final Strike - Forgot to mention this, doesn't work on bosses.
Twilight - Its not that bad. It doubles damage. -So does Aether since it attacks twice, in fact since Aether is just Sol and Luna back to back it actually does more than double AND heals|
Eclipse - Twilight to negate Astra's halve damage, but is hard to activate. -which is why it's overpowered, Astra is balanced because each attack does half damage, and even then it's one of the best proc skills in the game
Dance - No EXP gained from Dance -a little better then.
Nihil - Fine...Luck/2% better? -a bit better yes
Blessed Drops - Overpowered for Mire Yea! -+1 range is pretty major in Fire Emblem, there's nothing to really balance this skill without making it useless.
Final Strike - Forgot to mention this, doesn't work on bosses. -still lolbroken.
"Reinforcements? I am the Reinforcements." PKMN Black FC: 0261 9500 8363