His skills are Galeforce, Lifetaker (might replace with limit break later if I stock up on Aversa's Nights/Nosferatus), Luna, Tomefaire, and Agressor (might replace with limit break if I keep lifetaker)
I'm debating between sorcerer and sage. With sorcerer, he gets access to my favorite tome (Mire), and then all the other dark magics everyone loves (probably not aversa though due to no armsthrift), but I want to make MU a sorcerer, and I dont want them BOTH to have that **** default sorcerer sprite.
It's pitting armsthrift vs galeforce, really, so Brady might be the better sorcerer, but I can't decide. Not sure how good he is as sage, but yeah. Maybe I might just suck it up and go with both, ignoring the aesthetics (which are usually important, which is why I've kept characters I love in crappier jobs, like Owain)
Equip Mire and nuke 2 baddies per player phase. This build is all about using Mire and nothing else and factors in the fact that Mire cannot double or proc skills such as Sol / Luna / Ignis etc.
Despite using Mire and Ignis on my first playthrough quite often, I did not know Mire didn't activate skills. Thanks for that tip
but I kinda like to keep my Mire users able to attack enemies that get close up as well, though so maybe Luna can stay? Idk, the only other options I'd consider til Limit Break are Miracle and Resistance +10 (neither of which he'd benefit from as a mire spammer)