Weapons for Final Team

#11DemiseEndPosted 5/1/2013 8:35:47 AM
Aversa Morgan sucks
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Real Metal bounces their breast. Deal with it
#12MAtt5TERPosted 5/1/2013 8:47:16 AM(edited)
From: bearclaw13 | #010
Get a high skill Sorcerer or Aversa!Morgan and Waste can do better than CG.


Tomebreaker drops Waste's Hit to -5!
And, lolShadowgift.
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This sentence is as meaningless as you.
#13tw1g_007Posted 5/1/2013 8:52:00 AM
People just overstating this magic weapon usefulness to be honest. This is why I intend on beating this map with a team comprised of mostly physical users. Honestly, I see no problems on TSON doing this and its more variety at the end of the day not just tome users galore.
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#14BlueDryBones1Posted 5/1/2013 8:52:37 AM
magiccube4527 posted...
DemiseEnd posted...
Cellica Gale is the best weapon in the game
Braves anything followed

Also Helswath, Ragnell, Gradivus


So, does it matter what type of weapon I choose though? Isn't Helswath more powerful, but less accurate?


Gradivus is the strongest 21 Mt at A rank and 90 Hit and 5 Crit
Then Helswath +5 Def 19 Mt 70 Hit 10 Crit
Then Ragnell +5 Def 18 Mt 70 Hit 0 Crit
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Dry Bones+Magikruiser FTW in MKW ^-^
#15DemiseEndPosted 5/1/2013 8:54:14 AM
TSON enemies are kind of a joke

While I must admit I find Tomes being better(i mean cmon, 40 MAG is ENOUGH to ORKO TSON Anna), Physical units should be viable*


* this statement comes from the same person who made the most Sorcerer oriented set up in the game, so the accuracy of the post is extremely questionable
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Real Metal bounces their breast. Deal with it
#16MAtt5TERPosted 5/1/2013 8:55:22 AM
From: tw1g_007 | #013
People just overstating this magic weapon usefulness to be honest.


Range 1-2 Brave weapon! No, that doesn't reek of perfection at all!

I guess for TSON, you can substitute with Brave Bow in some parts since you don't want want to give the enemy their Phase and for anti-Counter purposes...
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#17magiccube4527(Topic Creator)Posted 5/1/2013 8:56:50 AM
DemiseEnd posted...
TSON enemies are kind of a joke

While I must admit I find Tomes being better(i mean cmon, 40 MAG is ENOUGH to ORKO TSON Anna), Physical units should be viable*


* this statement comes from the same person who made the most Sorcerer oriented set up in the game, so the accuracy of the post is extremely questionable


I'm still kind of out of it, but is Anna the main boss for the original difficulty mode of TSON or the Lunatic++ version?
#18DemiseEndPosted 5/1/2013 8:59:30 AM
Last I checked Anna is the ultimate enemy of the map of sorts, but im not sure

Although im pretty sure that TSON is kinda full of Pavises
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Real Metal bounces their breast. Deal with it
#19magiccube4527(Topic Creator)Posted 5/1/2013 9:02:10 AM
DemiseEnd posted...
Last I checked Anna is the ultimate enemy of the map of sorts, but im not sure

Although im pretty sure that TSON is kinda full of Pavises


ah, ok. I thought she was the "final" boss on the regular Lunatic+ version.
#20BlueDryBones1Posted 5/1/2013 9:18:57 AM(edited)
Strongest weapon of each class though is:

Lances:

Gungnir: 23 Mt 75 Hit 10 Crit (Str+5 already calculated in)

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Swords:

Alm's Blade: 23 Mt (Forged) 75 Hit 10 Crit

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Axes:

Hector's Axe: 23 Mt (Forged) 85 Hit 15 Crit (Str/Def+2 effect already calculated in)

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Tomes:

Valflame: 23 Mt 80 Hit 10 Crit (Mag+5 already calculated in)

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Dark Tomes:

Aversa's Night: 22 Mt (Forged) 80 Hit 0 Crit

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Bows:

Parthia: 21 Mt 100 Hit 5 Crit

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Dragonstone+: 23 Mt 70 Hit 0 Crit (Only Str+11 was factored in more Hit and Crit would come from Skl+4)

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Beaststone+: 15 Mt 70 Hit 0 Crit (Str +5 factored in Skl+8 woud give more Hit and Crit)
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Dry Bones+Magikruiser FTW in MKW ^-^