I've always thought that this game could use a taunt-like skill. Give it to a very defensive unit, it could work like you activate it, and all enemy units within say 2 or 3 spaces can only attack you, but on the other hand you can't counter attack while your taunting, that would help balance it I think.
What do you guys think? Would that make the game too easy to protect squishy units? --- Gamertag: T0tal Carn4ge Star Craft II Bnet name: ChaosDragon # 298