Fire Emblem goes better with playable character deaths.

  • Topic Archived
  1. Boards
  2. Fire Emblem: Awakening
  3. Fire Emblem goes better with playable character deaths.
2 years ago#1
If nobody in any of the enemy armies could kill a single playable character, then doesn't that make them all come off as being as kinda ineffective? And you know, people die in war.
2 years ago#2
Galwen posted...
If nobody in any of the enemy armies could kill a single playable character, then doesn't that make them all come off as being as kinda ineffective? And you know, people die in war.


http://i.imgur.com/KSqwT0E.gif
---
If you read this signature, then that meant that I had control of what you read for 5 SECONDS!!
2 years ago#3
People die if they are killed you know.
---
Patrolling the Awakening message boards almost makes you wish for a nuclear winter...
2 years ago#4
It's not that they're bad, it's just that I'm a master tactician.
---
I like Skyward Sword (and Wind Waker SUCKS), so what?
I prefer Sword of Seals over its prequel, so what?
2 years ago#5
I play Casual cause it saves me the tedium of relaoding if someone dies.

I come to this game, from Disgaea, as my major grid based RPG, I'm use to Disgaea mechanics, and I've come to appreciate them.

That being said, I do have a Hard Classic save file, for those days I'm feeling up to the challenge, that's just not always the case. Some times I wanna think really hard, somedays I just wanna overpower the enemies with godlike might.
---
I'm not being rude, you're just insignificant.
*Certified Gifted and talented, thinking on a higher level than 99% of people my age.
  1. Boards
  2. Fire Emblem: Awakening
  3. Fire Emblem goes better with playable character deaths.

Report Message

Terms of Use Violations:

Etiquette Issues:

Notes (optional; required for "Other"):
Add user to Ignore List after reporting

Topic Sticky

You are not allowed to request a sticky.

  • Topic Archived