Any cheaper moves than Ryu's 7P 7K?

#1ScreamingMidgetPosted 10/2/2012 12:05:28 PM
Or any dumb tactic to outlame the AI? I can't even beat Master difficulty with Ryu's 7P 7K because the AI either counters the 7K, blocks it or their moves beat it.

Especially Jann Lee. That a-hat seems to be able to counter even when he's still in some WATTA animation!!
#2dybyhandsPosted 10/2/2012 12:25:07 PM(edited)
The charge moves. Hayabusas 4P+K or Leifans 1P+K work really well.
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#3Darkriku666Posted 10/2/2012 12:07:52 PM
never seen any mention of 7P

4P+K is the one you want. And 7K is for knocking the AI away so you can continue with the 4P+K
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#4raigePosted 10/2/2012 12:12:51 PM
Leifang 1P+K is generally the most efficient method used to exploit the computer.
#5ScreamingMidget(Topic Creator)Posted 10/2/2012 12:26:06 PM
Thanks guys! Watched a video where 7P into 7K was advertised as the best method...it certainly isn't.
#6Furisu212Posted 10/2/2012 12:34:20 PM(edited)
Darkriku666 posted...
never seen any mention of 7P

4P+K is the one you want. And 7K is for knocking the AI away so you can continue with the 4P+K


7P, 8K (as the game lists it; 7K does the same thing) is awesome on the AI! Use 7K or 4P+K to create distance, back up into ongyoin/fumon stance with 7P, then teleport kick with 7K. Repeat 7P,7K until one of you is near a corner and switch back to either of the first two moves.

With all the distance between you, you can usually just watch the AI whiff an attack or hold to try and goad you then teleport kick from safety since it'll take you to wherever they are. I had a MUCH easier time with that than trying to only time charge attacks.
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