Ideal input device for DOA6?

#1EmiliaTheSagePosted 6/16/2013 2:56:42 AM
Ideal input device for DOA6? - Results (46 votes)
gamepad
45.65% (21 votes)
21
arcade stick
28.26% (13 votes)
13
PS Move / Wii Remote
0% (0 votes)
0
voice command
8.7% (4 votes)
4
Kinect - your character's actions are determined by your body movements
10.87% (5 votes)
5
others (please specify)
6.52% (3 votes)
3
This poll is now closed.
Pole dancing would be a nice minigame added as a bonus. The future awaits!
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#2YoshioKSTPosted 6/20/2013 11:25:47 PM
'Hayate, command sidestep punch, up punch, up kick, switch partner, Ayane, up double kick. Mid kick advanced hold, switch to Hayate. Backflip, forward cancel. Half circle throw. Raijin 2nd part...Raijin 3rd part.'

Gamepad. But voice command DoA would be....interesting. :P
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#3QwelzaarKanePosted 6/23/2013 9:25:00 PM
Stick, as is the case with most fighting games.
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#4goldwPosted 6/25/2013 1:38:34 PM
Stick. It's the one true way to play a fighting game.
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#5KwonJigglypuffPosted 6/26/2013 4:49:12 AM
Helena, go into bokuho, then do 6PPP, then blender, blender, blender, blender, yeahhhh, no do your taunt and jiggle your boobs. *_*
#6mr369248Posted 7/7/2013 8:07:46 AM
KwonJigglypuff posted...
Helena, go into bokuho, then do 6PPP, then blender, blender, blender, blender, yeahhhh, no do your taunt and jiggle your boobs. *_*


Most likely to happen.