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Harada needs to be brave and introduce

#1Tsunade11Posted 11/7/2012 11:10:08 AM
Juggle breakers,

This small little game mechanic will change the face of Tekken forever, it will also force people to be a little more creative and explore their characters complete arsenal.

Seriously itís just becoming tedious blocking and blocking and frame reading juggles then poof youíre up in the air and being juggled by two people and then boom youíre dead?!

Whether the breakers work with a gauge or some other system it just has to be incorporated, this will reshape the entire franchise.

This can be done in a broader sense of revamping the Tekken's air combat mechanics, I think its about time for this natural progression to be incorporated. Itís a big risk and it will upset a lot of long term fans but its for the better I just know it.
#2KenGi1226Posted 11/7/2012 11:16:57 AM
juggle breakers aren't brave, they're a bandaid for bad players. An easy button if you will that wont even solve their problems. As often as people say they are getting launched, one little break wont help them, they'd just get launched right after they broke.
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#3TigerJackson_Posted 11/7/2012 11:20:57 AM
git gud

or use true ogre.
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http://www.gamefaqs.com/boards/652997-tekken-tag-tournament-2/63435382
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#4retep_onePosted 11/7/2012 11:25:38 AM
nope it will definitely ruin tekken
plus if you watch high level play, you will see very few juggles in matches. defense is key to avoid juggles and make opponents figure out their character's arsenal
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#5theycallmeslimsPosted 11/7/2012 11:28:45 AM
you already have a tag crash, which can be used as a juggle interrupt if you know when and how to use it.
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5 Billion dollars in the US from just Wing sale's is the same amount of money Bandai makes from all of Gundam put together in Japan. Redzaku
#6proffPosted 11/7/2012 11:28:47 AM
It's a horrible idea IMO. At least for Tekken. Launchers are used strategically, usually as punishment or at a risk. Juggles in Tekken work the same way combos work in Street Fighter, and juggle-breaks would break Tekken the same way combo-breakers would break SF.
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#7unceramoniusPosted 11/7/2012 12:27:22 PM
No juggles and launchers are not at a risk....what toss. Kings hopkick, asukas hop kick, lee hop kick, miguels hop kick all say high. Jinpachis god d/f2 also says hi.

If all online is going to be, is a total wimp/pansy/bait fest....then counters need to happen.

And high level play? So what? Your talking about ARCADE! We are talking about a ps3 online with lag....massive difference.
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#8MerisYakiPosted 11/7/2012 12:31:27 PM
You'd be surprised how many times you can tech-roll out of them online.
#9Tsunade11(Topic Creator)Posted 11/7/2012 12:33:27 PM
unceramonius posted...
No juggles and launchers are not at a risk....what toss. Kings hopkick, asukas hop kick, lee hop kick, miguels hop kick all say high. Jinpachis god d/f2 also says hi.

If all online is going to be, is a total wimp/pansy/bait fest....then counters need to happen.

And high level play? So what? Your talking about ARCADE! We are talking about a ps3 online with lag....massive difference.


I cant agree with you more, the system is being abused, even the juggles are becoming repetitive to look at.

Time to make air combat more dynamic and sophisticated.
#10theycallmeslimsPosted 11/7/2012 1:14:00 PM
Tsunade11 posted...
unceramonius posted...
No juggles and launchers are not at a risk....what toss. Kings hopkick, asukas hop kick, lee hop kick, miguels hop kick all say high. Jinpachis god d/f2 also says hi.

If all online is going to be, is a total wimp/pansy/bait fest....then counters need to happen.

And high level play? So what? Your talking about ARCADE! We are talking about a ps3 online with lag....massive difference.


I cant agree with you more, the system is being abused, even the juggles are becoming repetitive to look at.

Time to make air combat more dynamic and sophisticated.


Lol that'll make people take you seriously!

Line your cards up with a Renown Booster/Scrub!

/end topic
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5 Billion dollars in the US from just Wing sale's is the same amount of money Bandai makes from all of Gundam put together in Japan. Redzaku