There needs to be a balance patch soon

#31STAR JillPosted 11/11/2012 4:29:36 PM
zhaoyun99 posted...
STAR Jill posted...
Slightly tone down EWGF and give some characters (like Lili and Kuma) a bit more tracking and the game should be a lot more balanced =D


The problem was that NOT EVERYBODY wanted to put their time to learn it so no matter how awesome it was, EWGF still remained as the most difficult move to pull off on reaction. One recent tournament was won BY THE BEARS, not the Mishima so nobody complain about the Mishima being broken despite their top tier status. BTW, EWGF was also godly in DR yet Knee could tear them down with Bryan. Top Tier yet not easy to learn. I like that kind of thinking. The one that need to be nelf IMO are Bob and Lars since they are so freaking easy to learn and they could pull off the wall damage w/o much effort while you need to perfect EWGF to actually experience the godlike nature of the Mishima.


Of course EWGF is hard to pull off on reaction if you haven't trained yourself to do so, but the Mishimas also have wavedash to compliment all the other crazy movements AND EWGF they have. A bit too much tools if you ask me.

And about the tournament, player skill will always trump tier list no matter what, but, at the end of the day it's a lot easier to win with a Mishima or a so-called top tier then someone on the bottom. But that doesn't apply to online play or 95% of the competition out there so meh...no need to point to tournaments.

I just want some of the characters to be updated in accordance to the easier SS/movements that could be used online.
#32zhaoyun99Posted 11/11/2012 4:39:41 PM
STAR Jill posted...
zhaoyun99 posted...
STAR Jill posted...
Slightly tone down EWGF and give some characters (like Lili and Kuma) a bit more tracking and the game should be a lot more balanced =D


The problem was that NOT EVERYBODY wanted to put their time to learn it so no matter how awesome it was, EWGF still remained as the most difficult move to pull off on reaction. One recent tournament was won BY THE BEARS, not the Mishima so nobody complain about the Mishima being broken despite their top tier status. BTW, EWGF was also godly in DR yet Knee could tear them down with Bryan. Top Tier yet not easy to learn. I like that kind of thinking. The one that need to be nelf IMO are Bob and Lars since they are so freaking easy to learn and they could pull off the wall damage w/o much effort while you need to perfect EWGF to actually experience the godlike nature of the Mishima.


Of course EWGF is hard to pull off on reaction if you haven't trained yourself to do so, but the Mishimas also have wavedash to compliment all the other crazy movements AND EWGF they have. A bit too much tools if you ask me.

And about the tournament, player skill will always trump tier list no matter what, but, at the end of the day it's a lot easier to win with a Mishima or a so-called top tier then someone on the bottom. But that doesn't apply to online play or 95% of the competition out there so meh...no need to point to tournaments.

I just want some of the characters to be updated in accordance to the easier SS/movements that could be used online.


TBH, even if they are godly like that, it doesn't change the fact that those tools needs to be put on test a lot more time than other character. No many ppl have time to master them UNLESS they trained them since the previous games. EWGF can be ducked so that was not so bad since you can punish it with a free juggle. BTW, as godly as they are, they still have bad matchup too like Devil Jin usually have a hard time with Jack or heavy poke character like Bruce or Steve. They are not that BS like Bob or Lars in TK6 but they are still just too good for a newbie character. I could give you some example that God tier that was not popular: Eddie and Testament from GGAC+ or Zappa from AC+R. Their playstyle was so odd that only their fan pick them up. Not many people with the mind "Play to win" have balls to pick them up.
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#33NoregretsPosted 11/11/2012 7:52:59 PM
fix alisa's 1,1 please
#34Violet_LeePosted 11/11/2012 8:14:44 PM
Noregrets posted...
fix alisa's 1,1 please


Fix as in buff or nerf? Because it has been nerfed as hell since T6.
#35NoregretsPosted 11/12/2012 2:58:34 AM
Violet_Lee posted...
Noregrets posted...
fix alisa's 1,1 please


Fix as in buff or nerf? Because it has been nerfed as hell since T6.


The damn thing has been listed as a "punisher" in the TZ forums but it isn't a true combo. I've tried doing it on heiachi in training and it only worked in the wall. Buff it as in make it a true combo all the time so that Alisa players aren't playing with their hands tied.
#36unceramoniusPosted 11/12/2012 3:37:28 AM
I go Alisa quite a bit, and think she is quite a devastating character. If anything....i find her to be one of the most truly annoying to play against. She also has a very easy bound, that you dont even need to set up a launch for
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Insanity leads to chaos then to solitude, the fruitless effort of adding meaning to what is meaningless!!!
#37blackhrtPosted 11/12/2012 4:19:29 AM
That was a joke topic people. The TC is new to Tekken. Tiers are a myth too.
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"I live my life 3 videogames at a time. Nothing else matters. Not the mortgage, not my clan and their BS. For those 3 games or less, I'm free."
#38XWolfOPosted 11/12/2012 4:25:35 AM
Nerf everyone so I can not suck!!!

Yeah, no. Cry some more.
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It's-a me!
#39blackhrtPosted 11/12/2012 4:42:35 AM
XWolfO posted...
Nerf everyone so I can not suck!!!

Yeah, no. Cry some more.


Why stop at Tekken? Why not go back to the first street fighter and make shoryukens 1 hit kills? Why not go back to streets of rage and make all the bosses take 3 hits and die?
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"I live my life 3 videogames at a time. Nothing else matters. Not the mortgage, not my clan and their BS. For those 3 games or less, I'm free."
#40CharREXPosted 11/12/2012 4:55:27 AM
Noregrets posted...
Violet_Lee posted...
Noregrets posted...
fix alisa's 1,1 please


Fix as in buff or nerf? Because it has been nerfed as hell since T6.


The damn thing has been listed as a "punisher" in the TZ forums but it isn't a true combo. I've tried doing it on heiachi in training and it only worked in the wall. Buff it as in make it a true combo all the time so that Alisa players aren't playing with their hands tied.


You're hitting 1, 1 too slow
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The ability to ask the right question is more than half the battle of finding the answer.