There, All future versions of the program located here. http://code.google.com/p/denpa-qr-code-editor/
Handled the unicode formatting of the name correctly now. Means those with the japanese version of the game, should be able to type their japanese name into the field, and have it show up in game. (They would also have to select their region from the region dropdown selection, as the region is North America by default.)
Seems I figured out another thing in regards to stats.
While I work on things, you will most likely be using the stat number up/down field. However, the interesting ranges to check out, are from 0-31, most likely repeating every 12, and most likely repeating into 32, 64, 96, 128, 160, 192, 224, 256, 288, 416, 448, and 480. From 320 to 351, likely repeating every 12, and also repeating into 352, and from 384 to 415, repeating every 4.
Also, none of these in any way, shape or form alter the AP stat. The initial AP stat, is altered 100% by the head shape.
If any of you find a stat number that gives a 22 evade (The highest Evade class possible), please post it hear, so I can look through that range too.
Impossible to have 22 evade, as it would take up too much off of the other stats on a found Denpa, as far as I know. In the probably thousand or so Denpa I caught, not one had more than 16 evade, as evade generally seems to be based on body size, and the guys I have with 16 evade have miniscule bodies as it is... :/
Ar Rappy of the PS0 board | Rappy Souls: 1054 | 3DS FC: 1590-4884-9269 Sage of The Denpa Men: They Came By Wave board ( http://i48.tinypic.com/20gmued.jpg )
Really awesome app you've developed here. I have a few questions though.
Correct me if I'm wrong, but for most antenna types the program doesn't actually have all the stat combinations listed right? I don't believe I'm doing anything wrong, but it only shows possible stat combinations for single revival, no antenna, and attack water (single), while the rest are all just blank. Pretty sure that's what you meant when you said, "The stats code, it does repeat, but at the time, I was too lazy to find out exactly what stats were possible for each and every Antenna power. The field ranges from 0 to 511, in increments of 1," right?
Now, that also means that even in those antenna powers where the stats are listed, those aren't the only possible combinations? You would theoretically need to adjust the stat code 1 at a time, and snap the QR code each time to determine in what range the stats repeat or vary, or if there are unlisted combinations?
Also, given that a number of combinations can each produce the same level one stat for say, Speed, do any contain differential growth rates as the Denpa levels? Or, is it that any Denpa with a beginning speed of for example, 3, will end up with the same exact speed at level 99?
Last question: how useful is evade in this game as it progresses? I'd say I'm probably half through, where my hero has 16 Evade and he rarely dodges attacks, and only normal ones at that. Is it safe to say that if you were to choose a more or less optimized Denpa with this program, it should in all cases contain the highest HP, Att, Def, and Spd, ignoring evade completely?
"The most terrible things - war, genocide, and slavery - have resulted not from disobedience, but from obedience." MHTri: Vorlik/Sylvan TBX1E3