Swordplay Alacrity Moves that require a charge-up turn now execute at the end of the first turn.
A fast Pokémon with Dive/Fly/Dig would be pretty much undefeatable. Too OP. --- Goemon, Simon Belmont, Mega Man, Paper Mario, Alex Roivas, Isaac, and Prince Sabure for SSB4! http://www.backloggery.com/krisi
*EDIT - I second the idea of "Humiliate": Cuts the opponents special attack stat (special intimidate) *
Forced Courage: If the user is hit by a super-effective attack, its defensive stats are raised.
Domino: Any effect the user is under is passed to the next pokemon thrown out when killed.
Apocalypse: If the user dies to one hit (HP must be at full) the opponent is taken down with it.
Kill joy: Reverses the priority of all moves and ability affected moves of both the opponent and user. --- Black FC: 2666-8397-4718 Author of the Starfox Story on the Starfox Assault board. Check it out! Don't Fear the Reaper
When this pokemon switches in, traps opponent has set (stealth rock, spikes, toxic spikes) are absorbed as health and removed from the field. 12.5% health gained for each. If any of these moves are used when the pokemon is on the field, it is automatically absorbed.
Muk, Swallot, and Garbador families.Their usage would probably go up quite a bit and the trap abilities would be used a little less. --- We all ate the biscuits, Fighter. We can all see through time. [ER]