Rate the ability, Arena Trap! - Results (56 votes)
Today's ability is Arena Trap!. I would guess this one will get a pretty decent score considering what it does. Rate it however you want.
Arena Trap: Prevents the foe from fleeing.
A much in depth version of the ability, courtesy of Bulbapedia
"Pokémon rendered immune to Ground-type attacks are immune to Arena Trap. This includes Flying-type Pokémon, Pokémon with Levitate, and Pokémon affected by Magnet Rise or Telekinesis. Likewise, if a Pokémon normally immune to Ground-type attacks is made vulnerable, they will be affected; if the Pokémon is under the effect of Gravity, Smack Down, a move that negates Levitate (such as Gastro Acid or Simple Beam), type change effects that remove Flying-type (such as Soak, Conversion, Camouflage, or Color Change), or a held Iron Ball, it will be unable to escape.
Using Baton Pass or U-turn, or holding a Shed Shell will allow the Pokémon to switch out under all circumstances. Run Away will circumvent its effect in a wild Pokémon battle only."Day 1, Adaptability: 7.6
Day 2, Aftermath: 5.58
Day 3, Air Lock: 7.25
Day 4, Analytic: 5.64
Day 5, Anger Point: 4.55
Day 6, Anticipation: 2.85
---
http://i.imgur.com/gTevz.gif http://i.imgur.com/hUu4B.gif http://i.imgur.com/5ObPj.gif