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ITT: We make Overpowered moves!

#11wind64aPosted 1/3/2013 1:26:17 AM
trinityEDGE posted...
Serene Attack (Jirachi's signature move)
BP: 120
Accuracy: 100
PP: 64
Type: Psychic

Inflicts paralysis and confusion 50% percent of the time. If the enemy is immune, secondary effects may still apply. If Serene Attack is applied once more to an enemy, an extra effect of 30% flinch is applied.

ilu Jirachi. Not 100% flinch to give the opponent hope--that is what makes hax so frustrating, right? :D


Jirachi already has a signature move in the form of "Doom Desire" People just prefer to flinch hax things.

Astral Surge
Type: Psychic
PP: 10
Power: 120
Accuracy: 100%
Damage base: Special
Effect: This move can damage Dark types, and lowers Special Defense two stages.

Dread Sphere
Type: Ghost
PP: 10
Power: 120
Accuracy: 100%
Damage base: Special
Effect: This move can hit Normal types, and lowers Special Defense two stages.

Fox Fire
Type: Fire
PP: 10
Power: 120
Accuracy: 100%
Damage Base: Special
Effect: if this move hits the opponent, it always confuses the target.
Ninetales and Zoroark only move.
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#12CheckmateD1Posted 1/3/2013 1:32:24 AM
Brainfreeze
Type: Ice
Category: Special
Power: 70
Accuracy: 100
Power Points: 20

Effect: The user forces its target to consume a frozen drink very quickly. It also paralyzes the target.
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#13Missing NumberPosted 1/3/2013 2:28:23 AM
Typo
???
special
PP: 5/5
Swipe a type from your opponent and add it to your own, if you have 2 types already the oldest one is removed (permanent)

Fusion
???
Special
PP:5/5
Select a Pokemon on your team and boost them in all stats by 1 if this Pokemon is weaker, 2 if it is equal, 3 if its 25% stronger 4, 5 and 6 I'm sure u can guess (on a stat by stat basis of course, no sense a slow Pokemon will boost ur speed ) also obtain a random type and nature bonus from the fusing Pokemon (that's double if natures match) and ability and adopt a combined colour scheme,..... oh and call that Pokemon out if it isn't already lol

Evolation
???
Special
PP:1/1
Forcibly evolve your Pokemon into its next form regardless if its ready or not, has unforeseen effects on Pokemon that should not be able to creating abominable pokemon. Pokemon evolved by this move become untamed unless you use a certain item on them. Abominable formes are not true evos and are listed as their highest evolution (ie ur mutated 4 winged charizard with spine ridges down its back to its flaming lava dripping tail is still considered a charizard) and their happiness drops to 0..... on the plus side ur a sadistic ass that can use your freak beast form mid battle for super effective surprise damage to the opponent trainers

Engulf / Consume
Normal
Physical
BP:60
Acc:80
PP:5/5
Vacuum in an opponent removing him from battle, every turn thereafter the damage is applied multiplying like Rollout until digested, the Pokemon can't leave the battle til the consumed is digested, and the other trainer can choose to either call out a new Pokemon to attempt a rescue or command the eaten Pokemon to fight back, the eaten Pokemon otherwise struggles every turn, if the eater is beaten it coughs it up... otherwise it KILLS the Pokemon and gains not only 1/10 the EVs but IVs aswell !!!

Egg Centricity
Normal
Special
PP:5/5
Normally 0 PP, when a Pokemon is consumed after the EV and IVs are capped, it lays an Egg, increasing the PP by one, allowing you to bomb the opponent doing damage based off 50% of the Pokemon EVs or 2*IV% of the EVs whichever is more... type based on eaten Pokemon
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#14Jarred623Posted 1/3/2013 2:34:36 AM
CheckmateD1 posted...
Crab Flip
Exclusive to Crabs / Lobsters
Type: Water
Category: Physical
Power: 130
Accuracy: 90
Power Points: 10

Effect: The user is a giant enemy crab. It hurls itself at the target, lowering its Defense by 2 stages, and reveals its weak point for massive damage.


Topic winner.
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#15WolfJouninPosted 1/3/2013 2:47:06 AM
Exodia
The Yu-Gi-Oh! Type
The Forbidden One Category
Base Power: 1000
Acc: 1 in 78,960,960 on the first turn.
PP: Limited to 1
Effect: Instant Win.
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#16amigo767Posted 1/3/2013 2:57:28 AM
The Glory of Amigo the All-Mighty
Type: Badass
Category: Badass
Base Power: 7-0 enemy team
Accuracy: 9000
Power Points: Infinite

Effect: Amigo767 the All-Mighty whips out his quality dong and slaps the enemy with it. The enemy, along with its entire team (including trainer), dies due to the awestricken souls of the enemies realize that life is meaningless after witnessing such a pinnacle specimen.
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#17SephirothtPosted 1/3/2013 3:51:03 AM
wind64a posted...
Fox Fire
Type: Fire
PP: 10
Power: 120
Accuracy: 100%
Damage Base: Special
Effect: if this move hits the opponent, it always confuses the target.
Ninetales and Zoroark only move.


Full support for this one. :D
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#18MettanAtemPosted 1/3/2013 3:59:35 AM(edited)
Tenderize
Steel Type
Physical
Power of 80
Accuracy of 100
Hits target 3-5 times.
Sharply lowers target's defense.

Description: "User pounds the target rapidly, as if tenderizing a delicious steak."
#19Decon082Posted 1/3/2013 4:31:18 AM
amigo767 posted...
The Glory of Amigo the All-Mighty
Type: Badass
Category: Badass
Base Power: 7-0 enemy team
Accuracy: 9000
Power Points: Infinite

Effect: Amigo767 the All-Mighty whips out his quality dong and slaps the enemy with it. The enemy, along with its entire team (including trainer), dies due to the awestricken souls of the enemies realize that life is meaningless after witnessing such a pinnacle specimen.


This is the best post I've seen here in a while.
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#20TherianReturnsPosted 1/3/2013 4:44:00 AM
World Destroyaa

Type: DRAGON
PP: 40
Effect: one hit KO and ends the battle, even trainer battles!
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