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Rate the ability, Day 57: Intimidate

#1Pitbuller_26Posted 2/19/2013 12:09:58 PM
Rate the ability, Intimidate! - Results (70 votes)
1(worst)
0% (0 votes)
0
2
0% (0 votes)
0
3
0% (0 votes)
0
4
2.86% (2 votes)
2
5
0% (0 votes)
0
6
2.86% (2 votes)
2
7
5.71% (4 votes)
4
8
20% (14 votes)
14
9
35.71% (25 votes)
25
10(best)
32.86% (23 votes)
23
This poll is now closed.
Day 57 and today's ability is Intimidate. A very useful ability and can save a Pokemon too.

Intimidate: "lowers the opponent's Attack stat by one stage upon entering the battle. It is triggered both when a battle begins and when a Pokémon with Intimidate switches into battle. It affects all opponents in Double and Triple Battles. Intimidate has no effect on Pokémon who are immune to Attack stat reductions, such as Pokémon with Clear Body, Hyper Cutter, or White Smoke."

Out of battle: "From Pokémon Emerald onwards, if a Pokémon with Intimidate is leading the party, Intimidate decreases the chance of encountering a lower-level wild Pokémon by 50%."


Day 1, Adaptability: 7.6
Day 2, Aftermath: 5.58
Day 3, Air Lock: 7.25
Day 4, Analytic: 5.64
Day 5, Anger Point: 4.55
Day 6, Anticipation: 2.85
Day 7, Arena Trap: 7.87
Day 8, Bad Dreams: 7.28
Day 9, Battle Armor: 5.27
Day 10, Big Pecks: 4
Day 11, Blaze: 4.97
Day 12, Chlorophyll: 7.72
Day 13, Clear Body: 6.12
Day 14, Cloud Nine: 5.91
Day 15, Color Change: 4.27
Day 16, Compoundeyes: 8.52
Day 17, Contrary: 8.61
Day 18, Cursed Body: 6.18
Day 19, Cute Charm: 4
Day 20, Damp: 3.38
Day 21, Defeatist: 1.19
Day 22, Defiant: 7.32
Day 23, Download: 8.5
Day 24, Drizzle: 9.64
Day 25, Drought: 9.21
Day 26, Dry Skin: 6.74
Day 27, Early Bird: 4.91
Day 28, Effect Spore: 6.21
Day 29, Filter: 7.04
Day 30, Flame Body: 7.86
Day 31, Flare Boost: 5.94
Day 32, Flash Fire: 7.9
Day 33, Flower Gift: 5.9
Day 34, Forecast: 5.23
Day 35, Forewarn: 2.8
Day 36, Friend Guard: 4.68
Day 37, Frisk: 4.64
Day 38, Gluttony: 4.08
Day 39, Guts: 7.95
Day 40, Harvest: 6.56
Day 41, Healer: 4.11
Day 42, Heatproof: 5.84
Day 43, Heavy Metal: 2.75
Day 44, Honey Gather: 1.74
Day 45, Huge Power: 9.12
Day 46, Hustle: 5.78
Day 47, Hydration: 8.47
Day 48, Hyper Cutter: 4.95
Day 49, Ice Body: 5.9
Day 50, Illuminate: 1.71
Day 51, Illusion: 7.48
Day 52, Immunity: 5.69
Day 53, Imposter: 9.39
Day 54, Infiltrator: 4.15
Day 55, Inner Focus: 5.49
Day 56, Insomnia: 5.68

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#2pokemon2pokerPosted 2/19/2013 12:19:21 PM
11/10
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Suikoden 6 please.
People who agree: 9
#3wutzgoodPosted 2/19/2013 12:29:17 PM
Have it a 9. Whole teams can revolve around this ability and the results are devastating. Pokers team make my slaking hit like igglybuff when we battled.
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#4mzsylverPosted 2/19/2013 1:58:05 PM
Pitbuller_26 posted...
Out of battle: "From Pokémon Emerald onwards, if a Pokémon with Intimidate is leading the party, Intimidate decreases the chance of encountering a lower-level wild Pokémon by 50%."

Wow. I feel dumb. I've been playing since Ruby and I never knew this. Does Intimidate cut your encounter rate, too, or just the level of Pokemon you encounter? Thanks!
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#5XxMahnaMahnaxXPosted 2/19/2013 2:03:55 PM
10/10

GOAT
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Why don't we show them the entire process including our breakdown.
http://i.imgur.com/Q0xhR.png?2?6330
#6ColtCababaPosted 2/19/2013 2:12:13 PM
9/10. Very useful against set-up sweepers and can negate the boost from Moxie once a switch-in occurs.
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Super Smash Bros. Brawl FC: 3523-7525-6745
#7MugilokoPosted 2/19/2013 2:13:33 PM(edited)
30/10
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#8pokemon2pokerPosted 2/19/2013 2:28:31 PM
Mugiloko posted...
30/10

Can I change my answer to this?
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Suikoden 6 please.
People who agree: 9
#9KnockyPhanPosted 2/19/2013 2:41:31 PM
10 / 10

I can't honestly see what's the side effect of this ability.
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#10PaladinCrusaderPosted 2/19/2013 2:53:45 PM
KnockyPhan posted...
10 / 10

I can't honestly see what's the side effect of this ability.


Can be trouble if the enemy has Defiant

But other than that, it's a really good 10/10 ability
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