Is it true that the cities are ridiculously small?

#11iscareu13Posted 3/7/2013 8:08:17 AM
Here you go:

SimCity (2013) : http://cdn.arstechnica.net/wp-content/uploads/2013/03/city-overview.jpg

SimCity 4 : http://www.majhost.com/gallery/Haljackey/photos/halton_hills-nov._25__6711356412469.png
#12Pure_LionHeartPosted 3/7/2013 8:10:21 AM
The hippies are gonna be out for blood when they see that coastline.
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#13BEAMS_ae86Posted 3/7/2013 8:12:45 AM
iscareu13 posted...
Here you go:

SimCity (2013) : http://cdn.arstechnica.net/wp-content/uploads/2013/03/city-overview.jpg

SimCity 4 : http://www.majhost.com/gallery/Haljackey/photos/halton_hills-nov._25__6711356412469.png



Im pretty sure your SC4 screenshot here isn't even the max size, if u pick region of San Francisco, it gives u some HUGE plots to work with, right in the middle there. The game won't even let you zoom all the way to take the screenshot of those plots.
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#14theblurchPosted 3/7/2013 8:15:39 AM
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#15captainsquallyPosted 3/7/2013 8:20:03 AM
It has yet to be said that although the individual plots are smaller the simulation is tracked in far more minute detail, on the level of each citizen.

But people just want to ***** about what they perceive as downgrades and not talk about the cool upgrades and detail this game provides.
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#16iscareu13Posted 3/7/2013 8:23:39 AM
captainsqually posted...
It has yet to be said that although the individual plots are smaller the simulation is tracked in far more minute detail, on the level of each citizen.

But people just want to ***** about what they perceive as downgrades and not talk about the cool upgrades and detail this game provides.


Because this is far more realistic!
#17faniramaPosted 3/7/2013 8:40:20 AM
Well, the new upgrades seem cool on paper but the execution just isn't there. The scale is too minor and the design from ground up is too much co-operation between cities (if you can call it that) in a region.

The nature of the game is to build sprawling metropolises with bridges, tunnels, ferries, airports, subways, bus depots, car parks, industrial areas, commercial areas, high rises to single family homes, garbage disposals etc.

I'm looking to simulate an entire city, not just a small section of it. I'm looking to be the mayor of New York city which has all the above and can be done in games like SimCity4, Cities XL (which first came out with many of the things in SimCity such as curved/freeform roads etc.) but not in this.

Perhaps the limitation is processing power, perhaps the design choice made by the dev team. Looking at the compute power these days on just a cell phone, I'm going with dev team making a poor choice.

And the entire online DRM thing is another topic (valid though).

Just the scope of this version is very narrow and not rewarding at all. If you couple with other issues it means I will skip this game.

I don't want just to manage midtown Manhattan, I want to build an entire New York City. Which was possible to do and rewarding in SimCity 4. So, it is a step back in reality and not progress.