Real Talk: The reason EA has tons of DRM in games is because you people PIRATE

#141Grey_Wolf_SifPosted 3/8/2013 4:10:44 PM
EA puts DMR, piracy doesnt affect their sales. Legit customers have to suffer for pirates.
#142LenneValkiryePosted 3/8/2013 4:13:05 PM
Grey_Wolf_Sif posted...
EA puts DMR, piracy doesnt affect their sales. Legit customers have to suffer for pirates.


Then EA should just admit defeat and stop using DMR, plain and simple.
It's not like they actually do anything to stop people from pirating the game so why bother?
#143Mecha SonicPosted 3/8/2013 4:13:59 PM
Real Talk: The reason EA has tons of DRM in games is because you people PIRATE


that's why i'm stuck waiting all day to be able to play my legal copy right now, right
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#144king_maddenPosted 3/8/2013 4:15:12 PM
Gastroid posted...
Ctrl+F "Stardock"

No results found

Disappointing.

http://www.techdirt.com/articles/20120309/09000418051/stardock-ceo-wants-to-maximize-sales-not-stop-piracy.shtml

http://www.escapistmagazine.com/news/view/91400-Stardock-CEO-Demigod-Beats-Piracy

http://www.cinemablend.com/games/Stardock-CEO-Don-t-Blame-Piracy-9397.html

http://www.stardock.com/media/Mailers/stardock_magazine/02february2012/index.html



i love that in one of those, they're like "well his game was #1 on release day and it doesnt have any security measures. Yet his game had only sold 200,000 in a little over a month. isnt the sins game usually somewhat popular? you would have to figure most of that came in the first week or so, that number would be higher if not for piracy.

but i get what hes saying, devs are making these powerful pc games, which is pushing people towards piracy, they should make lower end games so pc gamers can complain that they spent so much to get the best graphics only for devs to not maximize games.

its a weak argument, but you linking ONE guys comment is a weak argument as well. also not to mention a lot of devs know consumers are easily manipulated, so they choose their words wisely. for instance, be honest, but if you were someone who just hated dlc, and drm measures and all that, then you saw a dev say "its about the gamers ill never use that". 9 times out of 10 you're going to what to buy their game now because you feel "hes for the gamer, so I want to support him".
#145Alamyst_Posted 3/8/2013 4:16:46 PM
DRM only gives game a short life. When the game server closes the game is gone. The next of the series is sure to be released around that same time and the process will continually repeat.

Game corporations are setting record profits and posting larger sales numbers than Hollywood or the music industry. Yet they continually claim that pirates are hurting their profits.
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psn Alamyst
#146king_maddenPosted 3/8/2013 4:22:14 PM
Alamyst_ posted...
DRM only gives game a short life. When the game server closes the game is gone. The next of the series is sure to be released around that same time and the process will continually repeat.

Game corporations are setting record profits and posting larger sales numbers than Hollywood or the music industry. Yet they continually claim that pirates are hurting their profits.


gaming as a whole is still on a decline.

in a time where many companies are shutting down, and losing more and more money, you start to think for more ways to make money.

gamers are complaining but they arent all going out and helping the situation. the want bigger, better, longer, but they dont all want to pay for it.
#147spraynardtatumPosted 3/8/2013 4:22:54 PM
Alamyst_ posted...
DRM only gives game a short life. When the game server closes the game is gone. The next of the series is sure to be released around that same time and the process will continually repeat.

Game corporations are setting record profits and posting larger sales numbers than Hollywood or the music industry. Yet they continually claim that pirates are hurting their profits.


I see a ton of game studios closing too. Where is all that money going?
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#148Mocking CrowPosted 3/8/2013 4:25:23 PM
LesserAngel posted...
Ok, here's the deal. DRM does nothing to stop pirates, every previous game to have DRM, has been pirated. So in the end, it doesn't matter WHY they have DRM, what matters is that it doesn't work, and only serves to screw over paying customers. There are ALWAYS going to be pirates, and nothing can be done about it, but torturing your customers only pisses them off and makes them consider piracy. So the way I see it, DRM is actually adding to the problem.


Learn the difference between emulation and pirated games... F F S.

Go play a "pirated" copy of d3 or wow, and get back to me on how fun it was.
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Normal was defined by an arrogant or closed minded man who knew too little.
#149ImpurePariahPosted 3/8/2013 4:25:33 PM
I'm not defending EA....But there is something here no one has said, and needs to be said.

Do you really think DRM is the only thing EA has done to hurt their profits and anger customers?

Anyone who knows EA, knows there would be another problem being argued here.

Granted this has nothing to do with DRM, but come on guys....

It's EA........

It's become expected. Many more issues with their company than just DRM.
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#150ImpurePariahPosted 3/8/2013 4:26:53 PM
spraynardtatum posted...
Alamyst_ posted...
DRM only gives game a short life. When the game server closes the game is gone. The next of the series is sure to be released around that same time and the process will continually repeat.

Game corporations are setting record profits and posting larger sales numbers than Hollywood or the music industry. Yet they continually claim that pirates are hurting their profits.


I see a ton of game studios closing too. Where is all that money going?


The trading market hurts video game companies wayyyy more than piracy.
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PSN: ImpurePariah GT: Fieryballs