Proof that Air Pollution is f***ing stupid

#1MikeH7186Posted 4/2/2013 2:38:29 AM(edited)
http://i.imgur.com/G6gzTJg.png

The city isn't even a year old. There has never been anything built besides what you can see already. Yet the moment people move in, air pollution spreads from the entire map across the whole city. Pollution mind you, that is created out of thin air. So wind direction really doesn't mean a f***ing thing in terms of planning your city layout, because pollution spawns everywhere regardless of where industrial is.

I had thought that accepting the "Garbage Day" mission for 25k reward that it was the cause of increased pollution. While it does increase trash, this kind of pollution is unavoidable and increases as time goes on. It is not a challenge, it is a hazard that you cannot work around. In two words: F***ing stupid.
#2JdarrzPosted 4/2/2013 3:05:58 AM
Do you have other cities in your region?
#3rikvanoostendePosted 4/2/2013 3:15:03 AM
Very few people get sick from that little pollution, but if you have people living downwind of a industrial city or area the sky will turn poo brown and every single one of your sims in the cloud will get sick one after another. That's the long and short.

I think of it as cosmic radiation. Or pollution drifting in from outside the region. You can use your own imagination to explain this little phenomenon you're experiencing. Religions have done that for millennia :)
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#4MikeH7186(Topic Creator)Posted 4/2/2013 3:34:37 AM(edited)
Jdarrz posted...
Do you have other cities in your region?


It was a brand new region, half hour old at most.

rikvanoostende posted...
Very few people get sick from that little pollution, but if you have people living downwind of a industrial city or area the sky will turn poo brown and every single one of your sims in the cloud will get sick one after another. That's the long and short.

I think of it as cosmic radiation. Or pollution drifting in from outside the region. You can use your own imagination to explain this little phenomenon you're experiencing. Religions have done that for millennia :)


You're missing the point. It should not be there. It is an artificial challenge that you cannot deal with. The only way to combat air pollution is.....? Exactly, nothing. You can place industrial in a corner, put your dump away from residential and make sure the sewage isn't near any parks but in the end, it makes no difference because artificial pollution like this is created out of thin air and spread across the entirety of the map.

Here's an example of my city that was just destroyed because of artificial pollution created at the Year 3 mark.

http://i.imgur.com/8LNJXSd.jpg
http://i.imgur.com/N6bFBCq.jpg

Now you'd think with all that pollution it must have been some massive industrial city right? Nope, never had a single industrial building anywhere in the city. No sewage plant either, bought all of it from a neighbor and never had issue. Well than surely it must have come from the garbage dump? Nope, put that in the corner of the city, with wind blowing it off the map.

http://i.imgur.com/4OAnr8L.jpg
http://i.imgur.com/mM9CzMF.jpg
http://i.imgur.com/94LO6VY.jpg

The city never even had a 30k population. I was building more for looks and design than just cramming people into a grid, but that's beyond the point. No sewage, no industrial, not a single building that generates air pollution (excluding the dump which is clearly pictured at the edge of the map) and the result is a utopia that was s*** all over by artificial pollution.

I'm pretty upset given the time invested, but what sets me off the most is how it's completely unavoidable. If a city that has no industrial can have more pollution than the industrial city it is buying resources from..... well tell me how the f*** that makes any sense.

</rant>
#5DisgustipatedPosted 4/2/2013 3:34:48 AM
Have you tried planting trees?
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#6MikeH7186(Topic Creator)Posted 4/2/2013 3:43:20 AM(edited)
Disgustipated posted...
Have you tried planting trees?


Does nothing. If you look at the screens I linked of my 3 year city it was flooded with trees in every possible area. Hell I even named it Emerald Hills for nostalgia and because it fit the name.

http://i.imgur.com/4OAnr8L.jpg

Here's two I just took now. I had bulldozed every R/C building and let the city run for a real life hour to see if anything changed. All buildings that you see are toggled off. The pollution is being created by the region artificially and continues to get worse and worse with each in-game month.

http://i.imgur.com/WmNY2HJ.jpg (As you can see, tree's everywhere)
http://i.imgur.com/IuBh7Y9.jpg (pollution does not give a f*** about logic)
#7SedatedPosted 4/2/2013 5:00:17 AM
The game doesnt work right...what a surprise.
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NegiBozu203 posted...
Facts don't mean **** to me.
#8I Like ToastPosted 4/2/2013 7:58:42 AM
From: MikeH7186 | Posted: 4/2/2013 6:34:37 AM | #004
http://i.imgur.com/8LNJXSd.jpg
http://i.imgur.com/N6bFBCq.jpg


these both show the pollution following the path of the wind for your pollution sources.

From: MikeH7186 | Posted: 4/2/2013 6:43:20 AM | #006
http://i.imgur.com/WmNY2HJ.jpg (As you can see, tree's everywhere)
http://i.imgur.com/IuBh7Y9.jpg (pollution does not give a f*** about logic)


and these show after you removed the sources of pollution, the pollution has been slowly going away.

what exactly are you complaining that air pollution doesn't instantly go away?
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#9Connavar87Posted 4/2/2013 8:15:11 AM
My guess is that your wind is moving in a bottom right direction (from first image). Cars DO produce air pollution and if you look closely all your pollution is to the bottom right of your roads. Small patches of pollution would be produced during rush hour traffic times and follow the wind patterns. This would perfectly account for your air pollution, even the fact that they are small bubbles.
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#10Connavar87Posted 4/2/2013 8:18:13 AM
Additionally the wind could be headed straight to the bottom.
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