Talk about shooting yourself in the foot. What really was the whole point of it all? You don't interact with other plaers in any meaningfull way...it's all so totally pointless. And the worst part is, what actually was the beenfit to EA/Maxis for making it online only, especially given the wave of opposition and disastrous launch...
I think the potential buyers they scared away for good with their always-online crap outweighs the people who just caved and bought it. Not to mention all the stupid design choices they made like small city size and no terraforming.
A) To force you to log in to Origin. B) To ensure you can no longer play this game once they turn off the servers after releasing a sequel.
I am kinda leaning towards B being a possibility though I have always believed (and still do) that the primary reason is not to deter pirates (a strategy that has proven to not work in the past) but to limit modding to make small DLCs sell better. Instead of getting highway mods like in 4 we will have to wait for mass transit DLCs, for example.
Think about it... if things were not stored server side as much we could just fix or change the things we didn't like about the game instead of buying something they release to make things better. I also believe that the game was kept intentionally basic for the same reason; If you look at the day one dlc for Mass Effect and Dragon Age games the precedent is there for making stuff that fits great into the game and should be included then charging an extra 10 bucks for it. Hell, Simcity has a 10 dollar day one dlc (digital deluxe upgrade).
I went into this game purchase knowing all this because I have always like the Simcity series but with all of the problems this game has had it hasn't even lived up to my lowest expectations.