I still play the first Gangsters occasionally. Wish they would make a proper sequel. The strategic gameplay of Gangsters with the presentation and tactical combat of Omerta would be my dream game. Holy crap that interface is bad. And the isometric map and RT combat, ugh.
"How does one inflict deaths on the enemy more often?"
People could also check out Gangland, it's not turn based but its more fun than Omerta which is as boring as watching paint dry. It also has a sequel called Escape From Paradise City but I haven't played that one.
Unfortunately, Gangsters: Organized Crime becomes unplayable late game. You get spammed with messages every 2 seconds as your hoods see rival gangmembers on the street. Then they start shooting at each other, the police intervene and suddenly it's world war 3 and half your crew is lying dead in the street at the end of the week. Or maybe thr rival gang is having a shootout with the police, one of your boys passes by and suddenly decided he wants in on the action and the action escalates from there. Every week pretty much becomes all out carnage with little you can do to prevent it.
I loved the game. I have a lot of fond memories from the game, such as when I hired about 20 talentless mooks with no skills, gave them guns and sent them to storm a rival gang's headquarters. Only one of them survived but they got the job done. Sadly, there were elements that were close to broken.
"In the depths of winter I finally found in myself an invincible summer" ~Albert Camus